Silent_Buddha
Legend
No, not particularly. Not when you have the CPU as strong as it is. I don't expect there to be any GPGPU stuff.
Anything that has to do with rendering will stay on the GPU, sure, that's GPGPU to do say culling, it belongs there and the amount culled is dependent on assets and resolution (which should scale).
But if you're talking about GPGPU to do animation or other things, I don't see them going to GPGPU unless the CPU is not up to the task.
It'll be interesting to see what developers do now that both consoles have modern and relatively powerful CPUs. The PC space hasn't seen the CPU get much use in games due to consoles, so this may finally see the CPU getting pushed again.
Of course, this all depends on how the CPU in one of the consoles clocks if the GPU is being pushed hard. But I still hope to see some nice advances WRT more CPU power being used in games.
Regards,
SB