The old and unwieldy GTA4 thread*

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New official date!

- 29th April 2008

(funny, my wife is due 26th)
 
http://www.mtv.com/news/articles/1580161/20080123/index.jhtml

Rockstar said that the PS3 was a contributor to the delay, but they feel that the two versions are equal now.


"GTA" games haven't missed their announced release dates before. When the delay was announced in August, Take-Two CEO Strauss Zelnick told investors that "the reason it is being delayed is almost strictly technological problems — not problems, but challenges." Barrera offered a little more detail to MTV News this week: "It's really no surprise to anybody that the PS3 was definitely a contributing factor to that. Now, we're neck and neck. That's not an issue anymore. But back then that was something we were taking into account. That's not to say there's anything wrong with the PS3 version. It's awesome. They're both identical."
 
What is the PR speak for "they are"?

Anyway, I'm very skeptical of this comment as well, the last trailer on PSN was like 15 pfs.

Not mentioning it! :)

I never got into the last game but I hope to get into this one. If it has better firing controlls.
 
Not sure I like them cutting customization completely. I kind of liked making CJ a bit tougher, or fatter, or at least a new outfit or such. Otherwise I'm really looking forward to GTA IV. I like the approach they're taking and making it a bit more serious. I really hope the game world is truly engrossing and gives us lots of options. I would love a much more active city. Meaning people seem to have a place they're going to, etc instead of model36 on street C.
 
Not sure I like them cutting customization completely. I kind of liked making CJ a bit tougher, or fatter, or at least a new outfit or such. Otherwise I'm really looking forward to GTA IV. I like the approach they're taking and making it a bit more serious. I really hope the game world is truly engrossing and gives us lots of options. I would love a much more active city. Meaning people seem to have a place they're going to, etc instead of model36 on street C.

You know, was discussing this with blokes, and that was the common disappointment. The lack of customization was a sticking point. But, with that said, it was pretty much the only negative consensus point.

It would be nice if the cities were as active as Assassins Creed and the vertical ability as in Crackdown.
 
Personally I thought the customization was a weak attempt at adding replay value, it never did much for me at all.

This new idea of taking friends out, and doing different activities sounds like much more fun.
 
Personally I thought the customization was a weak attempt at adding replay value, it never did much for me at all.

This new idea of taking friends out, and doing different activities sounds like much more fun.

It certainly wouldn't have made me play again, but stop in the gym or fast food place a few more times than normal in order to get buff/fat? Sure did. Just a neat aspect to the game, not a major negative of course. But I'll miss some of the outfits.
 
It certainly wouldn't have made me play again, but stop in the gym or fast food place a few more times than normal in order to get buff/fat? Sure did. Just a neat aspect to the game, not a major negative of course. But I'll miss some of the outfits.

I did too. But in retrospect, all that time I spent working out, and jogging etc was really really boring, and I'm glad they're replacing it with something that looks more enjoyable.

Different outfits would be cool though, it's pretty much the norm for GTA style games right now, and was pretty fun in Saint's Row. Hopefully they do do some of that...
 
In the IGN article they claim to get a hands on within a couple of weeks, and will then get to see the PS3version.
 
http://www.mtv.com/news/articles/1580161/20080123/index.jhtml

Rockstar said that the PS3 was a contributor to the delay, but they feel that the two versions are equal now.

Vindicated ;)

To look back, Take-Two stated:

Certain elements of development proved to be more time-intensive than expected, especially given the commitment for a simultaneous release on two very different platforms

Take-Two further commented that the delay was, "almost strictly technological challenges". As I noted back then all the direct data told us that:

1. Parts of development (not all) were more time-intensive than anticipated.

2. Notably the unexpected time-intensive parts were in the context of a simultaneous release--i.e. one was taking longer than the other.

3. The cause of the delay was primarily related to said technological issues.

Shorthand: One of the platforms is taking a lot more time and effort to get into a shippable shape.

Our trusted B3D-Forum sources proposed a number of suggestions. One was that Rockstar was using the HDD and MS put a kabosh on Rockstar releasing GTAIV in a state that wouldn't work on 10-20% of 360s. Another was that it wasn't specific technical issues as the Take-Two investor data indicated but the 360 version that was shown to the big wigs under delivered. Others put the blame on the small 360 DVD size.

On the other hand Pachter immediately floated that it was the PS3, like many other titles, that was the root of the delay. And the MSNBC.com article on titles delayed until 2008 stated that the PS3 was the cause of the delay, and a poorly kept secret as the cause.

But Pachter is an idiot and always wrong and MS is using MSNBC for their own political good and all those PS3 delays were because the developers just sucked, and the only thing that sucked more was my sources :p

Ok, vindication aside, the trend does appear that developers are getting a lot of parity with the two systems (which I expected). I am very interested to see if NaturalMotion can have some benefits on the PS3 due to Cell as well as the robust CPU memory setup. I would summerize this generation so far as having a lot of titles with robust features but not many design changes (like NM and DMM potentially offer) that couldn't have been done on older consoles. More+Better is often good enough, but it will be cool to see some revolutionary technology that defies traditional game design and past technology limits.
 
i hear a lot of trouble integrating endorphyn .it's a middlware solution very hard to work with.Nothing is straightforward ,and solvers would rely much more on data than previously said or think (adjusting for more predictibility).It certainly can drive production scheduling into the unknwon and beyond.
 
While the PS3 version was behind the 360 version, there's no way the 360 version was ready to ship last October.
+1. just over a month before the original release date, no gameplay footage was even shown. there was more footage shown of other games that are to be released Q2 this year! theres no doubt the PS3 was a contributor to the delay (as Rock Star said), but they did not say it was the only reason for the delay. and maybe it was better that they did delay, because as recent previews have said, it looks far better than it did before.
 
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