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Deleted member 11852
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We know that the HDD ins sock PS4/Pro consoles had a minimum performance of 50Mb/sec throughput and we know the from Insomniac Spider-Man post-mortem that they had to hedge on 20Mb/sec because enough people used really slow drives in their consoles which may explain why there wasn't much emphasis put on tuning loading because I/O was a joker card. But I still think this is more of a result of newer tools deigned to help eek the maximum performance out of Sony's PS5 I/O system. I really hope Sony revisit many of their other first party games and introduce performance tweaks to further improve B/C performance.Indeed, if you don't want to making loading times a priority, then yea, it can totally suck.