until there's an AI toolset to automatically add awesome facial expression, or stock realistic facial expression libs... hopefully all open world game wont have crazy facial animation like TLOU2. The crunch must be utter hell.
until there's an AI toolset to automatically add awesome facial expression, or stock realistic facial expression libs... hopefully all open world game wont have crazy facial animation like TLOU2. The crunch must be utter hell.
"Battlefront 2 looks better"
I mean, I guess. lol.
They have different art direction. Battlefront goes photo realistic while TLOU goes more cartoony (less cartoony than uncharted tho)
that's not a faire comparison, Rey is a gameplay model in a 60fps 40 players game on huge maps.
Photorealistic
Cartoony
Oookk.
Could they not use a form of photogrammetry to approximate Rey into a 3D model based off of photos?I would definitely not call Last of Us 2 photo-realistic, and I don't think it's trying to be. That's not a bad thing. It's an intentional choice in art direction. Battlefront 2 used extensive photogrammetry to capture assets from the models used in the film, maybe the costumes. But something like Rey's face, I doubt they scanned Daisy Ridley. It would be an artists interpretation of her. It's also a four year old game, so it's nowhere near the top of graphics now. Its what photorealism in games looked like four years ago.
I wouldn't say Tlou 2 looks cartoony, it's stylized in a more CGI way like those Resident Evil CG movies. The texture detail, shading and use of lighting all resemble a realistic approach but slightly hyper real if you will. The models look much better than Battlefront's is purely due to well, far denser geometry, better texture, shading and animation more than anything else I reckon.
TLOU 2 is obviously better looking than Battlefront to me. Its difficult to understand how any logical person could come to a different conclusion. It has twice the render budget per frame, a higher minimum spec to target, and longer development time.I don’t know. I’m trying to figure out what makes something photorealistic versus cartoony.
All I know is when I look at the examples of TLOU2, SWB and UC4, I see what I interpret as real strong attempts at making those characters as real as possible.
I don’t know. I’m trying to figure out what makes something photorealistic versus cartoony.
All I know is when I look at the examples of TLOU2, SWB and UC4, I see what I interpret as real strong attempts at making those characters as real as possible.
TLOU 2 is obviously better looking than Battlefront to me. Its difficult to understand how any logical person could come to a different conclusion. It has twice the render budget per frame, a higher minimum spec to target, and longer development time.
Bloody hell, the textures are amazing.
I didn't notice it in other trailers but that wet look looks amazing. This game is going to smash it out of the park. Definitely the best looking game of this generation for sure.