Man the 5800X3D didn’t stay on top for very long. Even the 7600X and 13600K are doing the same or better without the fancy cache.
CPUs can at times be more than just the hardware. In this case I have a friend who works at RAD, and he explains that his main job is to assist with decompression and compression at the CPU level. To make things run faster they often provide feedback to the IHVs about instruction sets that would reduce the number of instructions required.Man the 5800X3D didn’t stay on top for very long. Even the 7600X and 13600K are doing the same or better without the fancy cache.
Still not bad considering it's a drop in replacement for a 1xxx, 2xxx or 3xxx series Ryzen CPU as long as you have a good MB that receives BIOS updates to support it. Thus making a very cheap and performant upgrade compared to a 7600x (new MB and DDR5 RAM). IE - basically 50 USD more than a 7600x but if you have an existing MB that has a BIOS update that supports the 5800x3D then you don't have to spend hundreds for a new MB and RAM.
Regards,
SB
in their gaming benchmark suite, 5800X3D trade blows with 7700XMan the 5800X3D didn’t stay on top for very long. Even the 7600X and 13600K are doing the same or better without the fancy cache.
Was it ever really on top? This CPU is kind of weird because the 3D V-Cache can be tremendously useful in some cases (FS2020, Factorio), while also being virtually useless in other cases (most of them).Man the 5800X3D didn’t stay on top for very long. Even the 7600X and 13600K are doing the same or better without the fancy cache.
Was it ever really on top? This CPU is kind of weird because the 3D V-Cache can be tremendously useful in some cases (FS2020, Factorio), while also being virtually useless in other cases (most of them).
Was it ever really on top? This CPU is kind of weird because the 3D V-Cache can be tremendously useful in some cases (FS2020, Factorio), while also being virtually useless in other cases (most of them).
I like this example to compare power consuption for 7800x3d :Yes it was...
AMD Ryzen 7 5800X3D Review - The Magic of 3D V-Cache
The AMD Ryzen 7 5800X3D is the company's new flagship gaming processor. It introduces 3D V-Cache, a dedicated piece of silicon with additional L3 capacity. In our review, we're testing how much the larger cache can help intensive gaming workloads and applications and compare it to the Intel Core...www.techpowerup.com
Averaged across a slew of games and resolutions it was basically a match for the 12900 (and KS variant), but cheaper and absolutely massively less power hungry for gaming.
Obviously some games did better on the 5800x3D while others did better on the 12900.
Regards,
SB
I like this example to compare power consuption for 7800x3d :
The truly great thing about TLOU's visual is that everything is perfect. You have games that have outstanding texture work and geometric detail on environments, but the characters and particles look far worse than that. You also have games that are the exact opposite of that.
TLOU has fantastic character animation, far better particle quality than any game I've played, wonderfully constructed environments with a shitton of geometry, super high fidelity textures etc. That makes it truly next gen in my eyes.
Downloading now to test. Patch notes show some good bug fixes. Interested to see how the new texture streaming helps reduce CPU utilization.. or if it actually does.A new huge patch just dropped.
A patch for The Last of Us Part I is now live. This update addresses fixes for performance, user experience, visuals, and more. It also includes platform and hardware-specific fixes.
- Fixed a crash that may occur while quickly swapping between character skin thumbnails
- Fixed a crash that may occur on version 1.0.1.6 during shader loads when booting the game for the first time
- Fixed one known crash that would happen randomly during gameplay
- Updated texture streaming to reduce CPU usage
- Fixed an issue where DualSense and Xbox One controllers’ analog sticks failed to respond
- Fixed an issue where extraneous SFX played in both main and in-game “Options” menus
- Fixed an issue where the Depth of Field setting’s (Options > Graphics > Post-Effects Settings > Depth of Field) sharpness may change based on the Render Scale’s settings (Options > Display > Resolution Scaling > Render Scale)
- Updated Graphics settings (Options > Graphics) user interface to accurately display VRAM usage
- Fixed an issue where Environments Texture Quality setting (Options > Graphics > Texture Settings > Environments Texture Quality) did not display the correct VRAM usage
- Fixed an issue where the pop-up to enable diagnostics after a crash did not appear
- Fixed an issue where certain artifacts and weapon skins textures may not properly render
- Fixed an issue with the tutorial’s user interface not displaying correctly
- Fixed an issue where mouse wheel scrolling in menus with dropdown options may accelerate faster than intended
- Increased active loading to reduce load times on gameplay progression
- Fixed an issue where camera orientation may warp to cursor position after exiting the Pause menu
- [Photo Mode] Fixed an issue where camera will not rotate in while in the Lighting tab
- [The Quarantine Zone] Fixed an issue where the player and buddy characters may suddenly appear wet during gameplay
- [The Quarantine Zone, Left Behind] Fixed an issue where lighting and texture may flicker during gameplay
- [The Outskirts] Fixed a gap in geometry visible during gameplay
- [The Suburbs] Fixed an issue where animations may fail to load during gameplay
- [The Suburbs] Restored the window-breaking and car-shaking FX in the sniper in-game cinematic
- [Tommy’s Dam] Fixed an issue where horse animations would fail to load during an in-game cinematic
- [Bus Depot] Fixed an issue where water FX may appear choppy during gameplay
- [The Firefly Lab] Fixed a LOD issue where enemy NPCs’ helmets may vanish or appear corrupted
Left Behind Standalone
- Fixed an issue where watergun shots would appear to hit Riley but not register while using Slow Motion with V-Sync off
- Fixed a crash that may occur while following Riley in the mall
- Improved level of detail in the Halloween store
- Fixed a crash that may occur when triggering the optional conversation at the Affordable Getaways poster
- Fixed an issue where textures of narrative elements appeared low-quality in a cutscene
- Updated ESDF control scheme in the arcade minigame to use ‘G’ as the alt key to better match gameplay punching input
Accessibility
- Fixed an issue where the Screen Magnifier may fail to work
- Fixed an issue where Navigation Assistance’s directional icon may clip through the player character model
Localization
- [ENGLISH, HUNGARIAN] Adjusted language used when referring to the DualSense controller’s adaptive triggers and touch pad
- [THAI, LATAM SPANISH, KOREAN] Corrected translations in menus
- [SWEDISH] Added missing text-to-speech in menus
- [SWEDISH] Corrected language on crash window
AMD
- Fixed an issue where incorrect defaults for graphics settings were applied to AMD RX 5700 and RX 6600 Series GPUs
Steam Deck
- Fixed an issue where PSO Caching may freeze at 50% completion
- Fixed an issue where plugging in a DualSense controller while viewing cutscenes from the Cinematics menu may force a player into gameplay
- Adjusted the user interface to show Steam Deck controls in the Screen Magnifier menu
- Adjusted positioning of the Weapon and Health HUD elements
Epic Games Store Version
We at Naughty Dog and our partners at Iron Galaxy are closely watching player reports to support future improvements and patches. We are actively optimizing, working on game stability, and implementing additional fixes which will all be included in regularly released future updates.
- Fixed an issue where the “Who’s a Good Boy?” achievement did not unlock despite the player meeting the requirements
- Fixed an issue where the sky may render black
For other issues we are currently tracking or investigating, please refer to our Known Issues. If you encounter any of these problems, please contact support to help us gather more data and insights.