Joe DeFuria said:
Had the card been advertised / previewed with something more like a 4x2 architecture (or 4 pixel pipes), it would be performing more or less very close to expectations. It would have a "texel rate" advantage, but a pixel rate disadvantage. And thus, it would accordingly have performance advantages and disadvantages more in line with what we've seen.
Joe, hypothetical question for ya. Just chew it around (no forward-looking pun intended) and comment if you'd like:
I give your kid 10 wooden blocks to play around with and tell him that by grouping them together into lines of various sizes, he'll be rewarded with various candy that correspond to the line he formed.
4 blocks in a line = Reeses (my favorite, not his)
3 blocks in a line = Snickers bar
2 blocks in a line = Butterfinger bar
1 block in a line = Kit Kat bar (wouldn't really be a line,more like a point, but)
So, being the young enterprising scholar that he is - he quickly finds that because I only gave him 10 blocks, there is a finite upperbounds on the amount of candy that he can get from my cheap ass at any x point in time.
After a bit more conjecture and play, he finds that at any one time he can only recieve 2 Reeces, or 3 Snickers, 5 Butterfingers, or 10 Kit Kat's.
But, being your typical kid, he finds that his candy preference changes as time and his tastes vary. Hey, who wants to eat nothing but Snickers bars? So, he plays a bit more and finds that, in reality, he only has an upperbound on what
combination of candy he can have with respect to a point
t in one frame of time. In theory, he sees that he has tremendous flexibility to pick and choose any combination he wants - aslong as it fits under the bound imposed by Vince of 10 blocks.
So, his dad
comes home and sees 2 Snicker's wrappers laying in the middle of the floor next to 2 Butterfinger wrappers. So, assumes the blocks are grouped in 2 main 'Snickers' pipelines of 3 blocks a piece, each of these having a 'Butterfinger' pipeline. All is good.
The next day he comes home and sees 1 Reeces wrapper laying beside 3 Butterfinger wrappers. Whoa! This would require 1 'Reeces' piepline composed of 3 blocks, with it having 3 'Butterfinger'pipelines strapped on. He goes into shock and asks how this could be? He thinks about it and descides that he was probobly mistaken based on this new observed data. But, instead of mouthing off in typical Anti-Snickers fashion, desiced to ask his kid first.
His son, being the prodigy he is didn't even think this was a problem or source of confusion and says, "Dad, you're so old-school - nobody superglues their blocks together anymore since I thought this up." And then goes on to describe the above process, that there is no fixed "4*4" -esque pipelines, but rather virtual pieplines that the son changes depending what he wants at time
t.
But then the dad asks,"But, but... is it 1*3 or 2*2"? And the son walks away....
So, the question is... did nVidia superglue their blocks or not?
PS. You'll be waiting a long time for that appology