Because they could have used a lossless compression that would have sounded just as good and used much less space ?
But they didn't want to. They didn't have to. You're opinion doesn't mean more than the developer's.
So psp 2 is going to come with 720p screens ?
I didn't say that.
I said it will undoubtedly have a larger resolution internal LCD, and given how Sony is focusing on improving TV out with each hardware revision, it's safe to assume bare minimum, the next PSP will support fullscreen 480p. It's logical to assume they'd use that same resolution for the internal LCD to make development easier. Especially since that resolution is actually common in portables now.
And given the focus on TV out, it only makes sense they'd support HD, as any increase in VRAM would allow HD support. And 480p would be somewhat last gen. While the odds of this aren't as high as fullscreen 480p, it is likely.
It obviously did if sony wanted to phase it out completely with the psp go.
It obviously didn't, since Sony kept UMD using models around.
Ask yourself why Sony keeps the 3000 models around, every answer to that question should tell you something.
Bluray UMD will cost alot
The current cost of bluray is less than what UMD was when PSP launched, which is still less than flash.
It will still be bound by RPM and IO transfer.
No they won't be. That's as dumb as saying Bluray is bound to the same datarate as CD.
Especially since you can't switch to a more dense disc format, keep the same rotational speed, and end up with the same datarate. Changing one variable changes the datarate. Basic math disagrees with you. datarate = data per revolution * RPM. Switching to bluray changes the data per revolution.
Again,
nothing about UMD2 would be bound by the limits of UMD1. It wouldn't even be bound by the same physical dimensions!
They can be made of completely different materials, with different strengths, anti scratch coatings, data rates, etc.
Flash memory will also increase in speed also.
But it will never be cheaper than optical.
Size is not a limitation anymore unless you do something stupid like put tons of high def video or use uncompressed sound. Neither of which will be used on a handheld.
That's not up to you to decide. If Kojima wants to use uncompressed sound so be it. He makes better games than you.
I play real rpgs not Japanese ones.
You don't get to say games don't count cause you don't play them.
People do play them, and do enjoy them. You're opinion doesn't cancel those out
They aren't going to stop making certain genres cause you don't like them.
You are not the deciding factor.
Many companys have droped FMV a long time ago.
And many haven't
I'm saying devs don't need to use FMV
And yet, they do.
Those aren't ideas, you have chart with things that are completely wrong.
Again, those are all things I've come across personally. If you feel they are wrong, feel free to correct them via PM. I am not going to plug my ears and ignore everything like you have been doing. I admit my data may be outdated, simply because when I took that data, PS3 did so much better, thus I stopped using 360 for those things. I am not going to discount the possibility that MS has fixed some of those by now. I would hope they have, as that's the point of the page.
Sales do not equal quality.
Agreed.
Why would u need a pc for a portable. You make no sense at all
To get games on to it, being DD-only, and not having background downloading support.
Unless you like the idea of the system being useless for few hours or so to download games.
You might not be able to rent , borrow or sell them in the future. But you don't think that doing those things cost the devs lots of money and they would rather not have that in the future.
You're a consumer, not a developer. Consumer's rights should come first for you.
And even if they don't, they do to others. Retailers for example, like the consumer's rights that make them money.
Because the polls is biased due to the majority of owners having umds.
You don't get to ignore the results cause they don't back you up.
You don't get to ignore those people cause they don't agree with you. Sony won't be ignoring those people. Those people = money
This isn't the 90s anymore. Its not even the 00s. Things change.
Yes, away from solid state to optical.
THe point is that all of these companys are able to find ways around broad band issues. APPLE , AMZON , Barnes and nobles and sony all have products that offer free 3g wireless for downloads.
3g is not a solution that will work for multi-gigabyte games.
Apple for example enforces a 20 MB limit on games downloaded over 3g. Do you want that step backwards? That's smaller than GBA games!
Amazon, enforces a limit of
one hundred kilobytes a month for apps to use, and the app must be smaller than a SINGLE MEGABYTE!
Amazon and Barnes and Noble, are retailers. They didn't take money away from themselves. Sony, barring the Sony store which isn't that big, is not a retailer.
You keep comparing it to completely different situations!
It's like saying GBA games came on 32 MB average, so PSP can do it. Portables don't need 3d, or CD-quality audio, or even wireless multiplayer.
They are not comparable!
Even the largest monthly quotas for 3g are 5 or 6 gigabytes. You think people will want to use most of their monthly quota on one game?
No one i know likes umds.
Everyone you know still is not a large enough sampling size. And you're as biased as they come.
Sony/NPD/Gamestop, who has run surveys with large enough sampling size, all 3 of them came back with results of ~75% of gamers preferring physical mediums
Your website is a huge troll with blatent miss infromation on it.
Prove it! How is it trolling when there is a list right above the 360 one, with things 360 does better than PS3?
Your proposing that we move to umd2 using diffrent tech for a new handheld without using them for movies
I never said they couldn't use it for movies.
Though any intelligent business person would look at the sales of both UMD movies, and the Go, and realize trying the whole UMD movie thing again would be as stupid as trying to ditch physical mediums again. Sales wise.
Though, they don't invent the formats just for movies. I don't see anyone complaining DS cards aren't being used for movies.
Flash is already massed produced and is always droping in pice and increasing in performance.
So is optical.
Takes out his FAT DS and puts it in his jeans pocket... puts psp go in his jeans pocket.. doesn't fit and takes it out.
http://www.dimensionsguide.com/nintendo-ds-dimensions/
The Dimensions of the Nintendo DS
The physical dimensions of a Nintendo DS are 5.85 inches by 3.33 inches by 1.13 inches or 148.7 millimeters by 84.7 millimeters by 28.9 millimeters. It weighs 9.7 ounces or 300 grams
http://en.wikipedia.org/wiki/Psp#Technical_specifications
* Dimensions:
* Width: 170mm (PSP-1000)
* Height: 74mm (PSP-1000)
* Depth: 23mm (PSP-1000)
280 grams
DS volume: 363,992.321 cubic mm
PSP volume: 289,340 cubic mm (ignores the fact that its edges are more curved, and thus the volume is even smaller)
Again, the launch PSP was SMALLER than the launch DS.
Oh, and DS's wifi is 1/10th the speed of PSPs. A further influence on battery life
What uses more a single psp screen or two ds screens ?
PSP's higher resolution, higher color depth, higher framerate (PSP can do 60 fps, DS is limited to 30), brighter screen
Why do you keep bringing up pcs ?
I told you why every time I brought up PCs. And I specified UMPCs. As in, ultra mobile PCs. The smallest kind of PC. It's the perfect example to use, it's small, and extremely powerful. My multi-year old UMPC has a 60 GB HDD, 512 MB of RAM, a 900 mhz CPU, HAD a 2 hour battery life (they decrease FAST on UMPCs) an 800*480 LCD (touchscreen) with VGA out, it's like double (or more) the size of a PSP though. Cost 3 times as much as a PSP at launch. I have another UMPC, still larger than a PSP, but 800 mhz CPU, 1024*600 LCD (touchscreen), 1 GB of RAM, 32 GB hard drive, sliding LCD like the Go to reveal a keyboard, costs twice as much as a PSP at launch. Both have wifi/bluetooth, 2 USB ports.
http://www.gadgetsonthego.net/pics/samsung_q1.jpg
http://pocketables.typepad.com/photos/uncategorized/2007/06/07/pioneer_dreambook_560_2.jpg
Capacity doesn't stop gaes from being fun and worth bringing with you. It doesn't stop games from being epic or amazing either. I know i've been playing epic and amazing computer games since floppy discs
So what you're saying is 640 KB is enough for anyone?
Doesn't mean anything of the sort. There are stores out there who would love to make a $50 profit on a psp go
And there were many who boycotted the Go cause it costs them more
You keep ignoring that
I'm not going to take the time to go line through line and point out all the wrong info in there. But my 360 does show video thumb nails.
Animated thumbnails?
My 360 unlike my psp can use my standard universal remote to operate it. Just to name a few things wrong.
I didn't say PSP could use a universal remote. Though the launch ones CAN. I have an infrared keyboard that works on my 1000 model PSP. So you're wrong there. There are docking bays for other PSPs to let you use infrared remotes as well!
I DID however list under things 360 does better than PS3, that 360 can use universal remotes. Way to prove you DIDNT READ THE BLOODY THING!
Trolling my @##.
None of what your saying to me makes sense.
I'm sorry it's above you, I'll try to explain in simpler terms in the future
The only advantage umd has is its price and the same goes for a umd 2.
Cost is really the most important factor to a company though
And used game sales, convenience, backwards compatibility with all existing games,
Carts will be faster , more reliable and smaller while giving much better battery life.
And yet we still switched away from them in every current gen system
Its a very simple arguement. For a handheld that doesn't have 5.1 or 7.1 speakers built in and has a sub hd screen that doesn't require high def fmv the needs for such drastic increases in space are not needed.
Most PS2/XBOX/Wii games were sub HD, relied on stereo sound, and still used that much space. PSP2 will be even more powerful.
Few devs will want to spend the money to fill out 8 gig games too esp at the start of a generation when there are few consoles.
I'm not saying every game will be 8 GB.
Though, people said the same thing about PSP. Yet we have games like Crisis Core, uses FMV during gameplay, cost millions to make, one of the best handheld games I've ever played. And the FMV made it great, the ending made me cry more than any anime/movie/game I've ever seen. And it wouldn't have had that emotional effect with bloody text, nor were some of the things in the FMV possible to do real time on the hard ware.
Just a minor correction: there's been no indication whatsoever what nintendo patented this for. It could be anything, from a motion-sensor-equipped cart, to a rumble pack, to just another devkit cart. Let's not pretend we know what it's for.
True. But you guys keep saying UMDs are too big, obviously they are not too big for everyone. Hell, they are smaller than gameboy carts.
We can go DD-only, when unlimited fast broadband is available cheaply and pretty much everywhere, where quotas are a thing of the past, the systems come with terabytes of reliable space, copyright laws are changed to benefit the consumer, DRM is changed to allow refunds/renting/borrowing/selling/buying used, batteries and processors are powerful enough to allow background downloading, and Sony/MS/Nintendo can bypass retailers by letting you download the designs for their systems and print them out in your home replicator. Till then, physical mediums aren't going anywhere.