The stupid ... it's hurting me ...
Funny, I feel the same way about anyone saying they'll ditch physical mediums
ESPECIALLY after the retailer boycotts of the Go.
Your idea of prohibitive is different than Nintendo's, I guess.
Not really. They don't make carts as large as even some of the smallest PSP games, because it would be prohibitively expensive.
You said X86 is always cheaper and faster.
And? I didn't say it was better for games
Who's tried? Who's "they"?
There has been an emulator released with extremely high system requirements, works with very few games.
You said no netbook could emulate the PSP. The people who would be best able to do this, Sony, haven't tried afaik.
The fact that you aren't aware of a homebrew PSP emu that works on netbooks isn't proof that it can't be done.
Hence why I asked for some proof.
If you guys cant show me an emulator working on portable hardware...
PS3 cant even emulate PS2.
[Edit] Actually, I just checked. There are still 25 originals for sale on Live. So yes, they do.[/Edit]
*facepalm* No, they stopped. They discontinued that already, those 25 are all that will ever be on there.
Perhaps you could question him, and find out what it is that rules out doing PSP GPU work on a programmable GPU?
Given darkblus claim that it had a HAL and that made it easy to emulate since you just emulate the HAL and not the H... And there is no actual HAL, that says it can't be emulated as easily as darkblus claims.
Again, look at the status of PS3s PS2 emulator for an example of how well Sony works.
If costs are an issue, you sure as heck wouldn't consider putting a UMD drive on the thing.
UMD is cheap.
I don't think you understand Sony.
It makes the most sense for them to use faster versions of the same hardware.
-Free BC, doesn't even cost power/space
-Continued profit of the PSN
-No developmental learning curve
-No huge R&D time/cost
-Wii/DS showed it's profitable (since you seem to like that)
On they other hand, they aren't going to go with outdated hardware that's unsuited to their aims just to keep a minority of PSP fans happy.
Except it's the majority that prefer UMD even according to Sony, and it's neither outdated nor unsuited for their aims.
Switching from UMD would be unsuited for their aims.
My point, which you repeatedly fail to address or even recognise, is that carts have never been a burden for the most successful handhelds ever made,
I didn't fail to address that or recognise it.
Profits do not indicate quality
Carts have been a burden on CONSOLES. PSP wasnt meant to be just a handheld, it was meant to be a portable console. Games as large as PSPs games couldnt have been done on carts. EVERY SINGLE ONE OF THEM would have been crippled down to smaller sizes to minimize publishing costs. And that would have been a waste of PSPs hardware. PSP2 will only have bigger games, making carts even more stupid to use.
Don't talk about obtuse when you're ignoring the very reason consoles switched from carts.
But it does prove that carts can be successful, disproving your theory!
Not really. Do you see current or last gen consoles that stuck with carts? PSP was pretty much in the same technological generation as PS2/XBOX/Wii/DC/GCN. PSP2 will be even closer to PS3/360. You really think carts make ANY sense? Its a step backwards!
Again, the point you blindly ignore because it blows your theory to pieces
I HAVE addressed that point. DS games are MANY times smaller than PSP games, what works for DS DOESNT work for PSP. (When I originally said it, I included iphone games in the comment) Gameboy color being profitable doesnt blow my theory out of the water when the largest game it had was what, 2 Megabytes? OH WOW that certainly proves PSP could have used GBC carts!
Again, you seem to be strugging with the discussion here. This is a thread about handhelds, right?
See comment re: PSP was pretty much in the same technological generation as PS2/XBOX/Wii/DC/GCN. It makes no sense to compare PSP to Gameboy color/DS when the way the games are made are in no way similar.
My point, which in several attempts has failed to coax an actual response from you
And you've gotten one before. Saying you haven't doesn't erase it from the board.
What works for DS doesnt mean it works for anything else
Profits do not mean it works.
Hell, did you know DS cards get slower and slower the bigger they are?
Streaming also brought up another challenge for us during development. We began the project with the assumption we’d be using a 512 Mbit (64 MB) cartridge, so our memory map was crafted under those constraints. Later Nintendo announced the 1Gbit (128 MB) cart was available but there was a catch. Isn’t there always?
This larger cart’s transfer speed was 25% slower than the 512 cart. Yikes!
Considering the ratio between DVD/UMD size if Sony goes with blue ray optical variant for PSP2 their capacity would be around 9GB.
9GB is quite a lot for portable considering that even most PC games do not fill entire DL media. Heck, for quite some games normal 4GB DVD are more than enough.
I do hope that if PSP2 would have optical drive Sony would finally allow customers who would buy UMD version of the game to also download the game from PSN.
Agreed. That would be the best thing for PSP2. 9 GB would be a ton of space, moreso than devs would use for downloadable games (Sony is even discouraging PS3 downloadable games from getting anywhere near that large)