Zombietoid
Regular
I've been a huge fan of survival horror games since about 2000. I really don't like RE4 as a RE game. That isn't to say I totally 100% hate it, but it's a pretty stupid RE game in general. I've never found the merchant to be all that "realistic" to me, yet everybody finds him hilarious. To me, RE4 was sort of like the death of the franchise. Maybe they needed to change up some stuff, but the horror side of things got severely hacked up.
One thing that disappoints me is how RE entries 0, 1, 2 and so on was about setting up a future confrontation with Umbrella. When RE4 begins, they just announce that Umbrella 'went bankrupt' after people learned the truth of what happened with Raccoon City, and the rest of the game is a mindless shoot 'em up, with a RE2 character who may as well have been some other guy. He didn't even really feel like the same Leon S. Kennedy from RE2 either, giving his different look and voice, and so on and so forth.
RE5 isn't a bad game either, but it's not at all terrifying. I did think the 'Lost in Nightmares' DLC was better than RE5 was overall. Is it just me, or did they make Jill look like Nina Williams from Death by Degrees? LMAO.
The only RE game I can say I liked in recent years, that at least felt like the RE of old, was Revelations 2. Some people whine that it's a low budget episodic game, but I think the story and characters and especially the villain (Alex Wesker) made it a cut above RE5... and especially the multi-million heap of trash, that is RE6. It also felt genuinely scary in some parts, like when you cannot see the flying bugs and the screen flashes different colours to indicate one of these insects is nearby. However, it did also feel like a major rip off of The Last of Us.
Again, RE6 isn't terribly bad, as an action game. But as a horror game?! Nah. You can pass on it.
OK. So, "What about RE7?" - you may ask. Well... I think it has shades of RE, because it's set in a house and has the horror elements intact. But it only has shades of the earlier RE games. To me, it's a decent horror game. However, it does not really feel like a RE game whatsoever, besides having Chris "Redfield" in it. That's another thing that bothered me. Chris looked nothing like Chris from the previous sequels, but at least you still seen him in the cutscenes. In RE7, you mostly play as this Ethan guy, who is like an avatar, because you're supposed to see the world through his eyes. Not once is he shown in full. You get a glance of him in a flashback scene where he is launched through a wall by his possessed wife, Mia. Playing a man you never see but only hear, didn't appeal to me.
They were essentially copying Silent Hills. They also stole a bunch of ideas from horror movies. Like the part where Ethan is tied to a chair, being tormented by the weird family, is copied from the original The Texas Chain Saw Massacre.
So now Capcom is working on Resident Evil Village. I think it looks good. But it looks also incredibly supernatural in tone. That's just not RE in my opinion. It's also looking suspiciously like a filler game, so they can cut and paste assets into the future RE4 remake that they are allegedly working on, according to Dusk Golem on Twitter. I'm not sure why Capcom thinks it's necessary to remake RE4 anyway, but okay.
The last point I want to make is that the RE2 and RE3 remakes were cookie cutter bull crap. They cut out enemies and areas, and they repeated boss fights. Some aspects of the RE2 reimagining were decent, like the gore. But all in all, I wasn't overly impressed. Nemesis in RE3 also mostly just appears in dull scripted segments, and he never shows up in the police station at all. They also used the same zombies and the gore was downgraded as well.
Capcom could do way better than they are doing. Maybe they've cleared out a lot of their employees. Perhaps the original developers have moved on, and rightfully so...
One thing that disappoints me is how RE entries 0, 1, 2 and so on was about setting up a future confrontation with Umbrella. When RE4 begins, they just announce that Umbrella 'went bankrupt' after people learned the truth of what happened with Raccoon City, and the rest of the game is a mindless shoot 'em up, with a RE2 character who may as well have been some other guy. He didn't even really feel like the same Leon S. Kennedy from RE2 either, giving his different look and voice, and so on and so forth.
RE5 isn't a bad game either, but it's not at all terrifying. I did think the 'Lost in Nightmares' DLC was better than RE5 was overall. Is it just me, or did they make Jill look like Nina Williams from Death by Degrees? LMAO.
The only RE game I can say I liked in recent years, that at least felt like the RE of old, was Revelations 2. Some people whine that it's a low budget episodic game, but I think the story and characters and especially the villain (Alex Wesker) made it a cut above RE5... and especially the multi-million heap of trash, that is RE6. It also felt genuinely scary in some parts, like when you cannot see the flying bugs and the screen flashes different colours to indicate one of these insects is nearby. However, it did also feel like a major rip off of The Last of Us.
Again, RE6 isn't terribly bad, as an action game. But as a horror game?! Nah. You can pass on it.
OK. So, "What about RE7?" - you may ask. Well... I think it has shades of RE, because it's set in a house and has the horror elements intact. But it only has shades of the earlier RE games. To me, it's a decent horror game. However, it does not really feel like a RE game whatsoever, besides having Chris "Redfield" in it. That's another thing that bothered me. Chris looked nothing like Chris from the previous sequels, but at least you still seen him in the cutscenes. In RE7, you mostly play as this Ethan guy, who is like an avatar, because you're supposed to see the world through his eyes. Not once is he shown in full. You get a glance of him in a flashback scene where he is launched through a wall by his possessed wife, Mia. Playing a man you never see but only hear, didn't appeal to me.
They were essentially copying Silent Hills. They also stole a bunch of ideas from horror movies. Like the part where Ethan is tied to a chair, being tormented by the weird family, is copied from the original The Texas Chain Saw Massacre.
So now Capcom is working on Resident Evil Village. I think it looks good. But it looks also incredibly supernatural in tone. That's just not RE in my opinion. It's also looking suspiciously like a filler game, so they can cut and paste assets into the future RE4 remake that they are allegedly working on, according to Dusk Golem on Twitter. I'm not sure why Capcom thinks it's necessary to remake RE4 anyway, but okay.
The last point I want to make is that the RE2 and RE3 remakes were cookie cutter bull crap. They cut out enemies and areas, and they repeated boss fights. Some aspects of the RE2 reimagining were decent, like the gore. But all in all, I wasn't overly impressed. Nemesis in RE3 also mostly just appears in dull scripted segments, and he never shows up in the police station at all. They also used the same zombies and the gore was downgraded as well.
Capcom could do way better than they are doing. Maybe they've cleared out a lot of their employees. Perhaps the original developers have moved on, and rightfully so...