Titanio said:Well here's the program:
http://www.agdc.com.au/conference/draft_program.php
It was earlier today.
Brendan McNamara, of Team Bondi was also talking ("Using Actors in Video Games"). Wonder if he previewed any of their work.
typoEDR said:Ah, neat, I always thought the product concept behind The Getaway was brilliant, but I saw it as a way of making things cheaper, not more expensive.
Imagine a next-gen model of the actor who portrayed Max Payne in MP2 for some Max Payne game. I thought about this at work and was getting very giddy at the possibilites.
http://www.teambondi.com/mckmas8808 said:What is Team Bondi?
mckmas8808 said:What is Team Bondi?
The team working on the game will be 100 strong
The team is "targeting the most challenging character AI ever seen in a video game", with the AI system "simulating 200+ real-world agents for a real time, single player, story-focused game".
Vysez said:http://www.teambondi.com/
A new australian dev house created by B.McNamara, the producer of The Getaway at SCEE Team Soho (Now, Team London, or something). And they're working on a big budget PS3 game for SCEA.
supa50 said:Was looking at the motor storm ps3 video. The developer states that clip shown was all realtime....
supa50 said:Check out the trailer for motor storm on http://www.control-freaks.tv [click on the motor storm clip]. The CEO of Evolution Studios states that it is realtime.
supa50 said:Check out the trailer for motor storm on http://www.control-freaks.tv [click on the motor storm clip]. The CEO of Evolution Studios states that it is realtime.
Titanio said:Where is this said? I didn't think they had commented on the vid at all. And Edge magazine seems pretty certain it was all prerendered CG, even pointing at the CG house that produced it.
Also, I don't see anything to do with MotorStorm at the AGDC? :confused