I enjoyed the pace of the presentation, it was games+games+games just like it should be.
It was nothing like "TVTV Sports TVTV Kinect TVTV" flop of 2013.
But in the end I do think Xbox's issue of not having enough high-profile AAA exclusives persists. It was really cool to watch a new Porsche being shown at the presentation, but I'm pretty sure Forza doesn't have the same audience size as God of War, The Last of Us, FFVII Remake or Insomniac's Spider Man (and maybe even Ni No Kuni and Kingdom Hearts?). The only IPs from Microsoft that match these above are probably Gears of War and Halo, but we saw none of those here.
Plus, has Microsoft generated any new big IP this gen that is GOTY-worthy, akin to Horizon Zero Dawn and Bloodborne? Quantum Break failed to hit the 80 metascore mark, Re:Core was a critical failure all around, Scalebound was cancelled.. Am I missing something here? Sea of Thieves is a new franchise, but it just doesn't look very good so far.
The price to me seems about right for the hardware but wrong for a console.
Microsoft was in a position to make the XboneX into a spectacular value proposition if it ran Windows 10 or at least accepting all UWP apps. It would be the perfect HTPC and unleashing PC capabilities into it would put everyone and their dogs running after the console to put it their living room.
And then they could make the console compatible with standard USB peripherals like keyboard+mouse, take some of their PC-only IP and bring back some of the strongest RTS franchises that they own like Age of Empires or Rise of Nations/Legends. That would definitely be a "
here's something we can do that the competition can't".
Making it console-only makes it a PS4 Pro competitor, with better hardware and visuals in one hand but worse catalog and much more expensive on the other.
But for me, the white elephant in the room was the complete absence of Augmented Reality or VR. On one side we have Microsoft championing and co-developing accessible and high-end AR/VR headsets for Windows 10. On the other side we have the Xbox team completely ignoring AR/VR at E3. What the hell?
Microsoft even owns the rights for what is probably the most VR-friendly franchise, which is MechWarrior and all Battletech-related games.
Had they shown the XboneX playing a MechWarrior 5 alpha build with a VR headset, everyone would be talking about how PSVR was doomed. So here's another missed opportunity.
I think Phil Spencer did a lot of good for the Xbox franchise, but he can't seem to make any progress in breaking down all the inertia that persists between Microsoft's
factions. XboneX lacking windows and VR is just another proof of that.
This depression feast here is hilarious. For what? 50-100 bucks more than you guessed? As if that makes a real difference. If you can't afford that you can't afford the 4K TV nor the games anyway. Seriously, what do you actually expect here?
It's as if you people buy a price and not a product.
It's fascinating how easily you're able to mock and judge what seems to be the greater part of the gaming population.
If 50-100 bucks doesn't make any
real difference for 4K TV owners, then you think Scorpio will beat the PS4 Pro in sales as soon as it releases and by a wide margin, right?
Come next holidays, we'll see how the XboneX fares in sales against a $350 PS4 Pro then.