Silent_Buddha
Legend
Just randomly ran across this as I went to YouTube to look up the 4K version of Ori and the Will of the Wisps trailer so I could watch it again. The title made me interested to see what that was about.
They talk about a variety of things.
The value proposition and who it is targeting. Basically if a person looked at an Xbox Elite Controller at 150 USD and thought that is too expensive, then XBO-X wasn't made for that person. They are deliberately targeting a small subset of the console market.
Phil went into a bit about how he went about choosing the titles to show at the conference.
When asked about showing a big exclusive to reveal to go along with XBO-X at the conference. First he mentioned he wanted to try to get across that the best version of any 3rd party game will be on the XBO-X and so there was a large focus on getting those for the conference. For first party games he mentions what was shown and then makes a quip that while people will laugh at MS for showing Minecraft, Minecraft is going to continue to outperform any game shown at E3. He's proud that they were able to show so many games without showing Gears or Halo.
About 343 Studios. "We'll probably have more to talk about that...soon."
There's a question that one of the interviewer's asks regarding Phils desire to have all 3rd party games look best on XBO-X and what can be done if Sony were to stipulate that a game can't look better or run better on XBO-X. This goes into a long and interesting talk by Phil about how he isn't aware of any such deals as well as his dislike for any deal that would prevent a 3rd party from releasing something on any platform, WRT multiplatform titles.
Talks about how MS wants to make it as easy as possible for developers that are already making a PC version of a game to bring across the higher resolution/assets/settings/etc. from the PC versions over to the XBO-X.
Asked about iterating on consoles and whether MS has a timeline for iterative hardware releases. Short answer there isn't any. Expanded answer, when they see something that warrants the creation of another hardware iteration, that is when they'll create another console. XBO-X was about being able to do 4k and making it easy for developers to do 4k (IE - checkerboarding not required) so it was made. Talks about various scenarios that could trigger the creation of another console. But there is no date set for a future console release.
Asked about whether XBO-X is "his" console and "his" vision, he deflects that and talks about the Xbox team and that it's everyone and not him. He takes a snipe at the XBO and mentions that Xbox should be about power and they lost that focus with the XBO.
He thought Spider-Man looked great and Sony had a great show with great games. He thinks the PS4-P is a good machine at the price it is at.
He stresses that he doesn't believe fighting between console makers (and console fans) is good for gaming. He wants all consoles to succeed, he doesn't want any of the competitors consoles to fail.
Stresses he wants compatibility between console "generations". Says he's absolutely happy if someone wants to stick with the XBO and not buy an S or an X. My thoughts, considering game sales are far more important than console hardware sales, it doesn't matter whether a consumer has an XBO, XBO-S, or XBO-T. Whatever console they have, the game sales still generate the same revenue regardless of the console.
I probably shouldn't have paraphrased so much, but I found it interesting and just typed as I listened. I spent way too much time on this, but it was sort of zen to just listen and type. I like typing. We need more typing games like Epistory and Typing of the Dead. Yes, I'm just spewing random thoughts now.
Regards,
SB
They talk about a variety of things.
The value proposition and who it is targeting. Basically if a person looked at an Xbox Elite Controller at 150 USD and thought that is too expensive, then XBO-X wasn't made for that person. They are deliberately targeting a small subset of the console market.
My thoughts, from a business perspective this makes sense. In general, someone that is likely to pay for a Xbox Elite Controller or an XBO-X at 499 when there's an XBO-S available for half of that, those people are probably going to be people with the disposable income available and the desire to buy a lot of games and the DLC that is released for those games.
Phil went into a bit about how he went about choosing the titles to show at the conference.
When asked about showing a big exclusive to reveal to go along with XBO-X at the conference. First he mentioned he wanted to try to get across that the best version of any 3rd party game will be on the XBO-X and so there was a large focus on getting those for the conference. For first party games he mentions what was shown and then makes a quip that while people will laugh at MS for showing Minecraft, Minecraft is going to continue to outperform any game shown at E3. He's proud that they were able to show so many games without showing Gears or Halo.
About 343 Studios. "We'll probably have more to talk about that...soon."
There's a question that one of the interviewer's asks regarding Phils desire to have all 3rd party games look best on XBO-X and what can be done if Sony were to stipulate that a game can't look better or run better on XBO-X. This goes into a long and interesting talk by Phil about how he isn't aware of any such deals as well as his dislike for any deal that would prevent a 3rd party from releasing something on any platform, WRT multiplatform titles.
Talks about how MS wants to make it as easy as possible for developers that are already making a PC version of a game to bring across the higher resolution/assets/settings/etc. from the PC versions over to the XBO-X.
My thoughts, yes Checkerboard and other advanced rendering techniques are probably the future, but for the short term, supporting native 4k makes it extremely easy for developers.
Asked about iterating on consoles and whether MS has a timeline for iterative hardware releases. Short answer there isn't any. Expanded answer, when they see something that warrants the creation of another hardware iteration, that is when they'll create another console. XBO-X was about being able to do 4k and making it easy for developers to do 4k (IE - checkerboarding not required) so it was made. Talks about various scenarios that could trigger the creation of another console. But there is no date set for a future console release.
Asked about whether XBO-X is "his" console and "his" vision, he deflects that and talks about the Xbox team and that it's everyone and not him. He takes a snipe at the XBO and mentions that Xbox should be about power and they lost that focus with the XBO.
My thoughts, he obviously was at odds with the previous Xbox management about how Xbox should have proceeded. Likely why he was chosen to head the Xbox division after XBO stumbled hard out of the gate. IE - he was from the opposing side of things that thought Xbox should have focused on power and not so much on being the everything box.
He thought Spider-Man looked great and Sony had a great show with great games. He thinks the PS4-P is a good machine at the price it is at.
He stresses that he doesn't believe fighting between console makers (and console fans) is good for gaming. He wants all consoles to succeed, he doesn't want any of the competitors consoles to fail.
My thoughts, if you are a gamer at heart, how can you possibly want any gaming platform to fail? On top of that competition pushes you to be better and to always strive to be the best you can be.
Stresses he wants compatibility between console "generations". Says he's absolutely happy if someone wants to stick with the XBO and not buy an S or an X. My thoughts, considering game sales are far more important than console hardware sales, it doesn't matter whether a consumer has an XBO, XBO-S, or XBO-T. Whatever console they have, the game sales still generate the same revenue regardless of the console.
I probably shouldn't have paraphrased so much, but I found it interesting and just typed as I listened. I spent way too much time on this, but it was sort of zen to just listen and type. I like typing. We need more typing games like Epistory and Typing of the Dead. Yes, I'm just spewing random thoughts now.
Regards,
SB
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