Yep, but then you (high likely) can't do what AMD are trying to do (single GDS2 delivery to multi-foundry manufacture).Even with a common platform, customers can still create custom lib's for their architectures right?
Yes, but in practice it seems that GloFo will always lag behind Samsung a bit, or perhaps a lot, and as far as I know it doesn't change the WSA.
Edit: yes, WSA = wafer supply agreement.
It's not uncommon for different fabs of the same company having different yields.I dont see how Glofo could have bad yields (( when they have just start the production anyway of 14nm ) when it is not the case for Samsung..
It's not uncommon for different fabs of the same company having different yields.
That's why silicon sometimes gets certified for a specific fab, not just for a specific process.
When you're dealing with 14nm structures, a few innocent looking differences in the production pipeline can go a long way in explaining dramatically different yields.Yes, but there's a difference between having "not so good yields" than the other, and have so bad yields, that they need to push back the production.
Sweclockers.com published a news blurb today with speculation that Microsoft is in talks to buy parts of, or the whole company.
Interesting.
Am I missing a /s ?If the early tape-outs of Zen are showing promise, Microsoft buying AMD right now would actually make a lot more sense than, say, Microsoft buying Minecraft for $2.5B.
If the early tape-outs of Zen are showing promise, Microsoft buying AMD right now would actually make a lot more sense than, say, Microsoft buying Minecraft for $2.5B.
It would put Sony and Nintendo into a lot of pressure for their next consoles, plus they'd get their own ARM and x86 and GPU teams to fight Apple with custom designs.
AMD will fit right in the Surface/Winphone/Xbone division, then?Minecraft actually generates profits.
Does AMD generate profits?
Minecraft actually generates profits.
Does AMD generate profits?
Am I missing a /s ?
Minecraft was a money making machine before they were bought by MS. And judging by the way kids are still addicted to it, there's no reason it won't stay that way for a long time to come. If anything, that $2.5B was cheap. They bought the attention of a whole generation.
Lol, ok. Disregard then!They are just reporting what Fudzilla reported a few days ago.
Oh, the burn...!AMD will fit right in the Surface/Winphone/Xbone division, then?
Actually they stated that the purchase would be positive for them in the next fiscal year after purchase. Why? Because they bought the company with overseas funds that is very unlikely to have ever made it back to the US because of tax charges so all it was doing is sitting there earning meagre amounts of interest - the profits they are projected to generate with the purchase of Minecraft are greater than what that money would have otherwise generated.No, what you're missing is a little research over the subject.
Mojang was making around $130 million a year before the acquisition in late 2014.
For $2.5B this means that it'd take over 20 years to get the money back, assuming Minecraft would sell just as much during that time, which is ridiculous from a business POV.
Except they have so far stated the opposite and have continued to develop and support other platforms. MS of late have been very much expanding their ecosystem to other mobile devicesWhat buying Mojang meant is that Microsoft will prevent further Minecraft iterations from ever appearing in anything other than Windows/XBox platforms. They bought mind-share and market presence.