I was reading some old articles and I came across the following information.
It would seem that SEGA was initially to use a JVC GPU for the SEGA SATURN but in the end ditched it in favour of the underpowered dual VDP's which ended up costing SEGA the 32-Bit console war -
http://www.nytimes.com/1993/09/22/b...o-use-hitachi-chip-in-video-game-machine.html
It would seem that SEGA was initially to use a JVC GPU for the SEGA SATURN but in the end ditched it in favour of the underpowered dual VDP's which ended up costing SEGA the 32-Bit console war -
http://www.nytimes.com/1993/09/22/b...o-use-hitachi-chip-in-video-game-machine.html