Let's forget Fermi and its tessellation performance for a minute. What was ATi really thinking when they set out to implement DX11 tessellation? After all those years of pushing tessellation only to get blue-balled at every turn they should have come out with a bang. Instead we got a whimper and nary an impressive tessellation demo in sight. Were they just testing the waters and Cayman will be the hotness or are they in fact not as hot for tessellation as they claim to be?