Infinisearch
Veteran
I have never really cared for synthetic benchmarks, when reading a video card review or roundup its usually the page i skip. The only thing I ever found them useful for was for seeing how close they came to their theoretical/advertised specs. With the release of 3dmark05 (which i can't run -radeon32mb- and can't download -56k-) alot of comments on the pro and cons of non-game benchmarks have been brought up about both pure synthetic benchmarks and 'demo' benchmarks. I don't think anyonelse has brought up this point of view so I just wanted to offer it up for comment.
My main beef with synthetic benchmarks is not with the benchmarks themselves but with ATI, NV,... and to a certain point at least in the case of 3dmark (i don't know of any other business models so please feel free to enlighten me) their business model's effect on the IHV's. What I'm saying is as a consumer I would rather see a company spend their money, developer relations manpower/time, and driver team manpower/time on actually games and applications rather than something that is purely made to be a benchmark. Its not a definate but, If Syn benchmarks did not exist, or media outlets decided to rely more on actual application benchmarks, the resultant shift of resources from optimizing for a specific benchmark would be free to make the consumer experience with their video cards better. By better it could mean a host of things from more stability or speed in a certain game, or maybe the same speed or stability except 4 monthes earlier because the driver team didn't have to worry about Syn benchmark 'x'. Now I know this will sound suspicious since I already mentioned I owned a Radeon32ddr (maybe I should mention i'm still running 98se) but I'll say it anyway... "better support for older cards", i don't think its to much to ask for. (Well maybe not my card but still)
I understand that benchmarks sell cards, but I think a concentration on games, applications, and customer security will not only sell more cards but garner more return customers as well.
Anyhow I just felt like writing something and this topic came to mind, and it seemed somewhat relevent with the recent release of 3dm05. Comments... agree / disagree / both?
My main beef with synthetic benchmarks is not with the benchmarks themselves but with ATI, NV,... and to a certain point at least in the case of 3dmark (i don't know of any other business models so please feel free to enlighten me) their business model's effect on the IHV's. What I'm saying is as a consumer I would rather see a company spend their money, developer relations manpower/time, and driver team manpower/time on actually games and applications rather than something that is purely made to be a benchmark. Its not a definate but, If Syn benchmarks did not exist, or media outlets decided to rely more on actual application benchmarks, the resultant shift of resources from optimizing for a specific benchmark would be free to make the consumer experience with their video cards better. By better it could mean a host of things from more stability or speed in a certain game, or maybe the same speed or stability except 4 monthes earlier because the driver team didn't have to worry about Syn benchmark 'x'. Now I know this will sound suspicious since I already mentioned I owned a Radeon32ddr (maybe I should mention i'm still running 98se) but I'll say it anyway... "better support for older cards", i don't think its to much to ask for. (Well maybe not my card but still)
I understand that benchmarks sell cards, but I think a concentration on games, applications, and customer security will not only sell more cards but garner more return customers as well.
Anyhow I just felt like writing something and this topic came to mind, and it seemed somewhat relevent with the recent release of 3dm05. Comments... agree / disagree / both?