one said:
Now, back to next-gen, if you think there'll be less PS3 exclusive games, what's your prediction about the number of Xbox 360 and Wii exclusive games?
IMO all the platforms will have fewer total exclusives, but not maybe not as big of a drop off as some have expected. The drop off will in some ways put more emphasis on other areas (marketing, value, etc), but it also puts more pressure on the exclusives that remain.
It appears the PS3 will continue to have the most relevant exclusives on average (i.e. the most AAA games that appeal across the board in Japan, NA, And Europe). Sony has a very strong internal core of developers who have produced quantifiable exclusive content. There is no argueing against GT, God of War, Shadow of the Colossus, ICO, Naughty Dog (Jak and their new IP looks solid) and Insomniac (Ratchet & Clank, now appearantly Resistance), SOCOM, and so forth. They have some great franchises to leverage even without 3rd party exclusives. But maybe their big ace in the hole is they have the corner on the market for games like MGS, FF, DMC, Tekken, VF, etc. AAA games that move systems. Sony also wisely moved on Ninja Theory and has them and HS tied up and also has Guerrilla. Sony also struck gold by getting an 'exclusive' to Assassin's Creed and UT2007 wont hurt either. Sony's Japanese dominance will also translate into continued exclusive support from many smaller Japanese-centric titles. So Sony looks fairly solid in regards to exclusive content: Existing 1st party franchises + Existing exclusives from 3rd parties + Smart dev house purchases.
MS has made a good push in branching out. They have been funding/starting a lot of new IPs (Mass Effect, Too Human, Viva Pinata, Kameo, Crackdown, Alan Wake, Blue Dragon, Lost Odessey, etc). They also have got some solid licensing by attracting stuff like Carmack's next RTCW game. The internal studios look kind if slim in many ways. Rare has been average at best. There is Bungie/Halo, Forza, and now Fable. Shadowrun is not looking to hot. (Why titles like UL, Shadowrun, and Genji live on I don't know). On the positive the PC is looking to be an even strong source of good exclusive content this time around for MS. A number of devs have commented on the similarities of the PC and 360, and between the MS tools, XNA coming online, and the featureset chosen for the GPU I think this will continue. Since I don't consider a PC a console or even competing platform (and the sales are very meager comparatively so the drain is small) MS has also setup a lot of "exclusive" PC software. Just in the first year there will be Fear, Battle For Middle Earth 2, Prey, Quake 4, Call of Duty 2, Oblivion, Condemned, etc to name some of the notable franchises. MS doesn't seem very interested in carrying on Crimson Skies, MechAssault, Brute Force which is a hit on exclusives. While Sony has made a number of timely snags of dev houses, MS has seemed to have some misses (outside funding new IPs). e.g. Bizarre Creations should have been picked up, especially considering how close they are with the Forza team. Allowing them to go multi-platform with a title with Sega was a mistake IMO. You also have to wonder how titles like Jade Empire, Ninja Gaiden will remain exclusive.
But skimming this years top rated titles, it is pretty clear a LOT of franchises are already multi-platform. I think some big budget, big name franchises may go exclusive. But in the same many new smaller IPs will be exclusive. In some ways it balances out, in others it does not.
The reason I think we will see a shift toward more exclusives, outside dev costs, is how the market has shaken out this time around.
Last time Sony was first to market. They sold 100M PS1s and were first to market--18 months before MS and Nintendo. Sony had like 25M consoles on shelves before MS and Nintendo even get theirs out the door, and at the Xbox/GCN 1 year mark Sony had broken 40M consoles while its competitors, combined, had not exceeded 15M units. The race was all but over. Going exclusive with Sony made very good financial success.
This time some things have changed. Sony still sold 100M units the preceding generation, but this time they are entering a year later than MS. MS looks pretty solid to have 10M units out about the time Sony launches and Sony's launch will be fairly restrained. Instead of 6M units in the wild before the US launch, Sony is going to have 6M units in the 4month launch window. MS has also moved in on key exclusives (like GTA, last gens best selling title) and clearly has a more robust software lineup this generation than they did last generation at this same time. While last generation is made sense to jump on Sony early (they were the market leader the gen before and were in the new one as well), this one looks a little less clear early on, especially considering Sony's high retail price. It would appear more business savvy to maximize your investment and go multiplatform if possible to cover all your bets and recoup your development costs.
I think this will shift the focus away from more "free" exclusives to more timed exclusives.
All my opinion of course. I think there are still a lot of quality exclusives on both sides of the fence, and then there is Nintendo (not mentioned because of the hardware/porting differences). I think in general a lot of quality 3rd party titles will be available on both platforms. So it will come down to internal titles -- which is a matter of taste -- and to "strengths". Sony has a huge benefit of Japanese support and has long held relationships with many 3rd parties and franchises associated with the Sony brand. MS has strong PC ties. There is some blurring in there for both, but what platform you like will depend a lot on taste. It will also come down to things like cost of the console, marketing, features...
And the wild card: Who will find the next Halo? The next GTA? Both of those were new titles (for the most part) last gen. So who is this gens sleeper hit that totally tips the industry on its head?
That, in many ways, will be the biggest question this gen. Finding that one or two KILLER app. Will it be an old game re-invented from an established dev house? Or a totally surprising title?