And you can pretty much scavenge any house you want! Take that GTA!
True.
Is it just me, or do none of the houses and buildings have stairwells that lead to a 2nd story?
And you can pretty much scavenge any house you want! Take that GTA!
If you left:
- your community in pretty good shape, morale wise, and
- cars in parking spaces near your base and food in the kitchen,
- weapons in need of repair in the lockers near your workbench,
- and sufficient time has passed,
You will come back and find that people are happy, repaired cars and weapons, and possibly some new stuff from the things your survivors did while you weren't there. Their lives continue, as independently as you saw them living when you were online.
If you left:
- Morale sliding, and
- Too many infestations (please note, we're ACTIVELY working on a change where we reduce how much square footage is considered in this calculation to make it a little less...insane...), and
- Vaguely ominous warnings about someone looking sick, and
- Not enough beds for people to sleep in
You will come back to find the shit has hit the fan.
It continues on the path you set.
PLEASE NOTE: The pace of progression slows the longer you are offline. If you are offline for one day, you will see a pretty sizable chunk of change. If you are offline for two, you'll see a bit more than that. But the difference between a week and a month is minor. We expect that our players are adults, and adults sometimes need to be away from a game for months at a time
And you can pretty much scavenge any house you want! Take that GTA!
True.
Is it just me, or do none of the houses and buildings have stairwells that lead to a 2nd story?
The game changes if you don't play for a while?! FUUUUUUUUUUUUUUCCCCCKK. I hope those infestations I left aren't going to screw me over.
We're currently working on a PC version for release on Steam. Fortunately it's been in development alongside the Xbox 360 version since Day 1, so we just need to integrate with the Steam platform and add native support for keyboard and mouse control. We'll also continue to issue Title Updates at a fast pace to refine game balance and fix bugs.
This wasn't even on my radar until I read this thread. Wow, the game sounds amazing. I think I'm going to have to pick this up.
Thank goodness...
I can't wait. I'm tempted to buy this both on X360 and PC just to give the developers a little extra cash as a reward for making something like this.
Is there a storyline to the game? Or is it just an open world sandbox?
Regards,
SB
To be honest, I haven't done any gaming since I bought this. Too busy with other stuff. There is a narrative, as far as I know. There is an end to the game. One of the interviews I saw they talked about people playing it twice - once to complete the story and the next time to ignore the story and just see how long they could survive.
You really don't get many bullets. And if you shoot a gun you'd better have full stamina or a car nearby. I lost two people trying to do a mission and I don't think I was even close to finishing it. If your weapon breaks, good luck.
I have to add that co-op would have made this game incredible. It would be an awesome game for people that really enjoy strategy and teamwork.
Even if you're tired of zombies, this is the zombie game to get.
I got it on Steam. I can't enjoy it, just run to way point, follow the instructions, rinse repeat. The combat is clunky and the graphic are horrible. I can't figure out the love for this game. Give me another L4D!
April 28th on Xbox One. Owners of the 360 version get a 33% discount. Regular price is $30. Discount price $20.