Game Systems:
Arena Commander
-Fixed an issue where the decals would disappear off of the landing pads in Free Flight game mode.
EVA
-Fixed a bug that allowed player characters to slide uncontrollably across landing pads when transitioning out of EVA at speed.
-Fixed an issue where EVA animations would stutter when approaching a landing pad.
shopping
-Fixed an issue where inspecting weapons would cause the users outfit to switch into the standard flight suit regardless of what they were currently wearing.
-Fixed an issue where the weapon shops were not correctly recognizing the maximum number of equipped weapons, resulting in a number of problems, including causing some size 3 FPS weapons to disappear.
Social Module
-Name-tags for players in Augmented Reality now appear at 25 meters.
-Fixed an issue where using the MobiGlas hotkey while in a turret would cause a chain reaction of problems.
Ships:
Ship Weapons
-Fixed an issue where the CF-007 Bulldog Repeater, CF-117 Badger Repeater, and CF-227 Panther Repeater didn’t slow their rate of fire when running low on energy.
-The M3A, M4A, and MVSA laser cannons have had their time-to-overheat lowered, so that heat now has a more meaningful gameplay impact on the weapon now.
-Fixed issues where the missile smoke trail effects could not be seen unless the missile is very close to the viewer.
Individual Ships
Aurora
-Fixed an issue where the engine thruster exhaust effects was displaying circular blurs instead of proper visuals.
Avenger
-Made a number of exit and enter animation improvements for the Avenger Warlock.
Constellation Andromeda
-The missile racks for the Constellation Andromeda can no longer be edited by Port Mod.
-The side missile racks on the Constellation Andromeda should now target and fire properly.
Cutlass Black
-Made a number of exit and entrance animation improvements for the Cutlass Black.
-The missile racks for the Cutlass Black can no longer be edited by Port Mod.
Freelancer
-Added strafing control animations for the Freelancer pilot.
-Updated the audio for the Freelancer cockpit doors so it is properly synced.
-Added boosting visual effects to the Freelancer’s thrusters.
-Toned down the brightness of the Freelancer maneuvering thruster.
Gladiator
-The missile and torpedo racks on the Gladiator can no longer be edited Port Mod.
Gladius
-Fixed an issue where the shell casings on the Scorpion gun would fly in front of the pilot before disappearing.
Hornet
-Made some improvements to the Hornet series audio, for all variants except the F7C-M.
-Fixed an issue with the F7C-M Hornet, where the ship would not transition into damage states correctly on being damaged.
-Fixed some of the control issues with the F7C-M Hornet turret.
M50
-The missile racks for the M50 can no longer be edited by Port Mod.
Mustang
-Fixed an issue with the Mustang Beta, Gamma, Delta, and Omega wherein the ships had no explosion audio or visual when destroyed.
-Fixed an issue where the Mustang series could not be repaired if wings were damaged.
-Fixed an issue where users could not exit the Mustang Gamma if it was partially damaged and landed.
-Fixed an issue where there were no lights present in the back of the Mustang Beta.
-Fixed an issue where the exterior lights on the Mustang Alpha did not function.
-Fixed an issue where the locker onboard the Mustang Beta could not be interacted with.
-Fixed an issue where the armor plates on the Mustang Delta wings would continue to float alongside after the wings were destroyed.
Reliant KORE
-Fixed an issue where excessive fog was leaking out of the Reliant in the Hangar.
Sabre
-Fixed an issue with the AEGIS Sabre where the throttle floats in mid-air during entry animations.
-Made some alterations to the Sabre handling to make it more nimble, and have less jerkiness when rolling.
Starfarer
-Added strafing control animations for the Starfarer pilot.
Vanguard Warden
-The missile racks on the Vanguard Warden can no longer be edited by Port Mod.
First Person:
-First-person camera views have received significant attention to provide a much more stable and smooth viewing experience for players.
-There is now a UI sound triggered when an enemy is shot by the player.
-Updated the “Examine Pistol” animation for shopping.
-Made a number of improvements to character prone animations.
-Fixed an issue where the death animation would play twice when a character was shot.
-Fixed an issue where the burp emote contained no audio.
-Fixed an issue where the user would desync after aiming down the sights of the Arrowhead Sniper Rifle.
-Assault rifles will now properly re-center after the user sprints.
User Interface:
-Fixed an issue where the aiming reticle on a Gamepad or a HOTAS would become very erratic when targeting enemies.
-Fixed an issue where the Port Modification Hangar modes would still show the name of a ship after it had been removed.
-Fixed an issue where users in free cursor mode would still fire their Weapon Group 1 when clicking.
-Fixed an issue with Hostility UI, where the orange wanted icon for Wanted Level 1 would not appear.
-Fixed an issue where the 3rd person Free Cam could not zoom in or out.
-Ship target HUD now dynamically changes colors based on the allegiance of the target.
Keybindings
-Fixed an issue where changes to the Graphics Quality in the options menu did not actually change the quality of graphics. Added a keybind mapping for X52 Pro HOTAS.
Technical:
-Fixed a number of client crashes.
-Fixed a number of server crashes.
-Fixed a client disconnection (Code 1) that would sometimes occur when loading into Arena Commander.
-Added a new error (10002) for players who are disconnected due to duplicate login.
-This can be due to the account already being logged in on another computer or client.
-This can also happen after a crash or force-close of the game, when the prior connection has not timed out yet.
Optimizations
-Fixed an issue with Area 18, ArcCorp, where there were severe FPS drops when looking at the center of the level.
-Fixed an issue where switching between 1st and 3rd camera view would briefly drop the client frames per second down to 5.
I have changed a the layout to make it more easy to read.
Source: https://www.reddit.com/r/starcitizen/comments/4v6y6j/ask_and_ye_shall_receive/
Its not the most impressive patch but its necessary for the more significant 2.6 and 2.7 versions.