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It's not a frigate, it's about 50MB tops of disk space in a computer game. Paying hundreds of dollars for an entire game is fucking stupid, paying hundreds of dollars for just a SHIP in a game is beyond stupid.It's a large frigate so yes that is a good price.
The space on the disk is a ludicrous means of assessing the cost of something. The ships cost them between $35k-$150k to make. They also need to take into account their cost in-game to actually buy, which can literally take many months or years to accrue the in-game funds. Many of us are waiting for the full game to delve into the universe and earn our way to bigger ships, there's a lot more satisfaction from that.It's not a frigate, it's about 50MB tops of disk space in a computer game. Paying hundreds of dollars for an entire game is fucking stupid, paying hundreds of dollars for just a SHIP in a game is beyond stupid.
Selling ships for real money at these ludicrous prices is a borderline scam, and enough to make me never want to touch this game ever, especially considering these ships are destructible.
O.K that is ridiculousor years
My point was more along the lines of these ships being an intangible piece of data which essentially does nothing; it's not an actual good which has value and a practical use. It's data in a computer game, and as such it absolutely does not have a morally defensible value of several hundred dollars. That some people have more money than brains and thus might end up buying these ships at these prices does not change this.The space on the disk is a ludicrous means of assessing the cost of something. The ships cost them between $35k-$150k to make.
The in-game cost is entirely up to RSI to set; making some ships so expensive in in-game currency that people start considering plonking down 300, 400 real-world dollars or more just to have a chance to play with these ships is unconscionable.They also need to take into account their cost in-game to actually buy
That's a hella weaksauce argument. Seriously. This is not the first time it's been used, and I'm not targetting you specifically here either or anything, because undoubtedly it's been trotted out by RSI as well, if not now so then in the past.No one is making anyone buy these ships at these prices, I haven't bought any.
Effin' A!O.K that is ridiculous
Sure. Blizzard sells minipets for WoW that until a couple years ago didn't do ANYthing other than follow you around and look cute for ten bucks a pop. Sometimes they do charity drives (usually once a year, towards the end), where they only keep half. It works, I know, because I've bought every single friggin' one.RSI knows people will pay for intangible nonsense.
That's probably because you don't want to.I really don't understand the argument of intangible piece of data.
Is this Star Citizen nonsense developing into some kind of real-world money investment game? Is there a marketplace for trading ships? I'm sure I've read something about this.
That's probably because you don't want to.
Selling computer game ships for $450 is fucked-up, because there's infinite ships to be made, in-game.
Well if people are willing to spend the money on virtual goods they can't use outside a specific program (here a game), why not sell them ?
How is that different from many free to play games with micro-transactions ? (farmville, Leagues of Legends...)
How is that different from DLC ? (You can't use them w/o the game either...)
More like "Everything created by the Holy Divine Market should go unregulated because the Holy Divine Market regulates itself."One thing I've noticed there is a segment of people at b3d who are of the opinion that as long as it's legal then it's ok
In SC, you can be sure there will be an EVE-Goon Squad-like gathering of buttholes looking to gank the hell out of people with big expensive ships, just because.