Star Citizen, Roberts Space Industries - Chris Roberts' life support and retirement fund [2012-]

Discussion in 'PC Gaming' started by green.pixel, Oct 8, 2012.

  1. Jupiter

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    When moving to 64bit for large worlds there were problems with the netcode.

    Everything will work out. All it takes is time. Now 500 people working full time on Star Citizen. Hopefully they will not run out of money.
     
  2. Dominik D

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    I stand corrected. <3
     
  3. tongue_of_colicab

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    Thats like asking your money back when the stock you bought goes down because you bought stock only to make a profit...

    If you don't want to run any risk wait until a game comes out. I don't understand why people (in general) still expect they have any right or that it even makes any sense they say they want their money back when things don't go as planned. It's pretty obvious that kickstarter and the likes are all investment options and that means you run a risk of things not going as planned.
     
  4. Billy Idol

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    Well, I can sell my stock if I want to....

    But anyway, I was generally asking if kickstarter offers the opportunity to de-back? But it seems tge answer is no.

    Easy.
     
  5. tabs

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    If you would like to be annoyed, feel free to read Derek Smart's latest thoughts on Star Citizen. Personally I recommend you ignore this link and carry on with your lives.
     
  6. Malo

    Malo Yak Mechanicum
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    Should see the crap he spews on his facebook about Star Citizen as well.
     
  7. homerdog

    homerdog donator of the year
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    Derek Smart!

    Anyway he is pretty much exactly right about this whole thing. When you stop to really think about all they've promised it becomes clear that building the game as they've described it would take an effort akin to landing on the moon in 1969. Something will get released, but it won't be anything like what they've said it will be.
     
    #267 homerdog, Jul 8, 2015
    Last edited: Jul 9, 2015
  8. swaaye

    swaaye Entirely Suboptimal
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    Derek has an account on here. He should stop by. :)
     
  9. Malo

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    He certainly has some valid points but the whole article seems to be more about what he's done and selling his new game, LoD.
     
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  10. homerdog

    homerdog donator of the year
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    I'd never heard of the game until I read this. Is it any good?
     
  11. Billy Idol

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    Yeah, I got the same feeling. It is a bit to much padding the own shoulder in this blog. Gosh, some of those game devs really have an ego as large as Star Citizens feature list :mrgreen:

    Said thing, I fear he is spot on and we will never get the game...
     
  12. ToTTenTranz

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    The blog entry is enormous and he does spend a lot of time talking about his games, but I'm convinced he did it in order to explain his perspective.
    Regardless, start reading from the "Elite: Dangerous" title where he stops talking about his work and starts talking about other space sims.

    This part of the text pretty much explains my problems with the (lack of) game development:

    In three years and massive amounts of money they can use any way they want, they haven't released anything of relevance. It's ridiculous.
     
  13. ToTTenTranz

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    Turns out there is.

    http://dereksmart3000ad.tumblr.com/post/123125564079/interstellar-citizens

     
  14. Rodéric

    Rodéric a.k.a. Ingenu
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    Video games take time...
    It's like Valve or Blizzard games, you don't really know when they'll show up, just they are in the work, being a little optimistic we could wish for similar quality.
    And anyway you can dogfight already, so you can play a subset of the final game...
     
  15. homerdog

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    The bottom line seems to be death by feature creep. I think they could do something really great if they cut back to the initial proposal with just a few minor additions.

    Keep in mind each time they add something to the scope it exponentially complicates the entire process. It's not like "add planetary FPS combat and be done with it". Everything in the entire game now has to take this into consideration!

    Ima bow out now and wait to see what happens. Despite all the craziness I expect if they don't go bust they will release something that resembles a complete videogame around 2019-2020 and I really hope it's good.
     
  16. ToTTenTranz

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    An by the proposed release date of November 2014, 3 years after the game development started, all they had to show was some 15% of their initial promise (walking around in a hangar and dogfighting) and 2% of their current promise.

    It's completely bonkers to think this is somehow doing ok, regardless of Derek Smart's opinion on being technically doable or not.
     
  17. Rodéric

    Rodéric a.k.a. Ingenu
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    With the scope of the game being bigger you'd need to re-design a number of components.

    I don't know, I funded the game but likely won't have the time to play it, it amuses me tremendously people spend millions on dreams and immaterial work though.
    (Also I won't fund games anymore since I don't get a share of the benefits unlike a publisher, which is plain wrong, just like pre ordering is horribly wrong and should be banned, but that's another story.)
     
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  18. Lightman

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    I too funded this game at the beginning but with only $45.00 for a basic ship as I'm not a gambler and rather see more of a product before I pay substantial money. Saying that I already had my fair share of fun in Star Citizen and when treated as graphics benchmark or showcase I've got some of my investment back. Still though would be nice to get final game with Squadron 42 at least as that was the reason I backed this project in the first place.

    Now I'm thinking I should get Elite Dangerous on sale for £26 and support developer who can deliver on promises in a timely fashion and forget about Star Citizen for a looong time hoping one day it comes out and be half as good as promised ...
     
    #278 Lightman, Jul 10, 2015
    Last edited: Jul 10, 2015
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  19. Davros

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  20. tabs

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