I stand corrected.As a native English speaker the headline seems fair and doesn't seem to me to imply it's not coming out at all, just that it won't be very soon. The article seems to reflect that. I don't think there's malicious intent there.
Btw, is there a way to get back the money and de-back
Well, I can sell my stock if I want to....Thats like asking your money back when the stock you bought goes down because you bought stock only to make a profit...
If you don't want to run any risk wait until a game comes out. I don't understand why people (in general) still expect they have any right or that it even makes any sense they say they want their money back when things don't go as planned. It's pretty obvious that kickstarter and the likes are all investment options and that means you run a risk of things not going as planned.
He certainly has some valid points but the whole article seems to be more about what he's done and selling his new game, LoD.If you would like to be annoyed, feel free to read Derek Smart's latest thoughts on Star Citizen. Personally I recommend you ignore this link and carry on with your lives.
He certainly has some valid points but the whole article seems to be more about what he's done and selling his new game, LoD.
He certainly has some valid points but the whole article seems to be more about what he's done and selling his new game, LoD.
As of this writing, having sailed past the original November 2014 delivery date, in over three (Chris indicated that they started the project one year before the Kickstarter crowdfunding) years of development, they’ve thus far delivered the following:
- A hangar where you can see and walk around the ships you’ve bought
- A combat training simulator, Arena Commander, where you can dogfight with some—not all—of the ships you’ve bought thus far in the game. And there’s racing. Not to mention the fact that, as of this writing, that module still can’t even handle 8 vs. 8 combat engagements without terrible issues.
Isn't there a way to make Cloud Imperium held accountable for under-delivering?
I don't believe that the people in this forum are the only ones unhappy with how things are (not) progressing.
nope.
The bottom line is that they had two years to deliver the game that people wanted and paid for. Now we’re 2.5 years in, and that game is nowhere in sight.
NOBODY asked for what they are doing right now. If they went on crowd-funding and asked for $85m, we’d all just laugh, and go back to our lattes.
The FACTS are as follows:
- In 10/2012, they pitched a game for $500K, and got $2.1m
- They got the money
- They haven’t delivered the game - as pitched - by the Nov 2014 promised date
- They have kept asking for money and more money, based on intangible goods
- They kept increasing the game’s scope, despite having missed the original delivery milestone
- The game now, is beyond the initial scope, and which we backed
I love this industry. An industry that, while brutal, gave me the opportunity to do something that I love, while not making it easy. I take pride in the fact that when I screw up, or fail, and fall down, I can pick myself up - and keep on running. For me, there is no shame in failure; only pride in being able to acknowledge mistakes, and to learn from them.
My article which I wrote, was a result of my observation that there is another industry disaster brewing, and which is, once again, going to not only cast the industry in a poor light if we didn’t do something, but which threatens to make it that much harder for the inbound generation to find their footing, because a bunch of people who came before, pretty much made it FUBAR.
And during my research for the piece, and for which I have hundreds of web articles, forum posts etc in an Evernote notepad, I came across a lot of things that I wasn’t even aware of. And once the article went live, I started hearing from all kinds of people in media, game development, gamers etc. And the more I read, the more I came to the realization that my article, which was merely a technical wake-up call of sorts, hadn’t even touched the tip of the iceberg. Which is why I am adding this next paragraph.
If you feel that you have been misled when you backed the Star Citizen project after Oct, 2012, and you want a chance to get your money back, the FTC has setup a special department that deals with crowd-funding complaints. You can fill out this form. Then select “Internet services, online shopping, or computers” then “Online shopping”. You can read more about that over here.
Video games take time...
chris roberts said:"In reality, we're probably weeks off. We're shooting to have FPS on the PTU round-about Gamescom or slightly after Gamescom. We're really talking about people getting to play FPS in a matter of 3, 4, maybe 5 weeks."