I actually chuckled at this joke by ZhugeEX (be sure to play the video):
Heh, just tried their speed test for the heck of it and I got...
"An error has occurred, please try again."
It's possibly getting hammered, but what happens if a lot of people decide they want to play the newest shiny game that just released on Stadia and it's getting hammered?
If it's just an extension of the Game Pass service then I see far less downsides. In that case you'd have all the benefits of streamed gaming with all the benefits of locally rendered gaming.
MS's latest description :Must be on their end. About fell over when I got that error on my Chromebook. Tried everything to get it to work & no dice. Even tried it on Edge on my Xbox with a wired connection. Nope!
That's how I expect them to position xCloud: just a another feature of GamePass or Gold. No need to upset or confuse the masses with another service. Paying for one of their subs? Stream your Game Pass/Games With Gold games or your already bought games to whatever device you want. Hopefully they get the devices right from the start. None of that Founder/Chromecast crap. Hopefully that means any modern web browser for basic support & official Windows 10, Android & iOS(hopefully) apps for all the features. I think the big question with xCloud is whether or not it's activated for every game or will the titles need updates to support it? Thought I read somewhere it will work similar to how they do Backward Compatible games(not every title is supported, only curated titles).
Tommy McClain
Today you can play three generations of amazing games on Xbox One. That means that Project xCloud has the technical capability to stream more than 3,500 games, without any changes or modifications required by a developer. In other words, developers will be able to dramatically scale their existing games across devices, with no additional development, no additional code base maintenance and no separate updates. When a developer updates the Xbox One version of their title, those updates will also apply to all versions available on Project xCloud without any additional work.
There are currently more than 1,900 games in development for Xbox One, all of which could run on Project xCloud. Developers creating those games continue working normally – building with the tools they have – while we do the work to make their games accessible to the broadest set of players possible.
Read more at https://news.xbox.com/en-us/2019/05...or-gamers-and-developers/#K6VyFS2hsaZYWpt4.99
Doesn't Steam prohibit lower pricing on other services, so no chance of a game being cheaper on Stadia? Wonder if that's how Steam sees it.
So have I, but I wouldn't use that as a basis. Doubt it's the general public.Xbox Live and Game Pass can be had for entirely free if you do Microsoft Reward points. I have my Live and Game Pass valid until 2022 all from free Rewards.
Given the number of games so far, porting seems fairly easy?
uhhhh what? That makes no sense.
The only hook they have is that you don't have to ... another $200-300 for games and accessories and another $50-60 for online subscription.
At launch, but more like $300 on average.The only hook they have is that you don't have to pay up front $400-500 for a next gen console...
Optional. You could choose to use PSNow or Game Pass for a library at a low monthly price....another $200-300 for games...
You'll still going to need accessories if you want the same functionality. If you want voice chat, you need a headset. Want local coop? You need another controller....and accessories...
I thought cable was hated and more and more people are moving away from it to save money. Plus who on earth spends thousands on a DVR?!Hey it works with cable TV. Nobody wants to pay hundreds or thousands for a new DVR and setup on their own when they can pay the cable company $20 a month to use their crappier DVR.