A gaming specific design could address that. Google could use Vulkan on a thin gaming layer, for example, and ensure all "Gaming Certified" products enable this.
They could also mandate ogl es 3.x as a minimum spec for [literally any recent or future Android version] instead of ogl es 2.0. That would go a long way in reducing milk's (and other's) poor perception of Android's performance and fragmentation. But they also love selling $50 mali-4xx android devices so here we are...
My bet is this platform will be based on streaming.