MazingerDUDE
Regular
NG and DMC hardly fit the typical hack and slash mold; they're much deeper. As is Bayonetta though I'm turned off by a lot of stuff in that game.
Trust me though, DMC1 and 3 (even 4 at core) are deeper than NG. NG just presents its meat better in the form of long move lists.
But did you actually find Bayonetta more impressive visually than GOWIII or did I miss something there? I'd give the frame rate advantage right now, but GOWIII's build is actually quite old (about a year prior to the game's release).
Well, a length of combo list doesn't equal to quality of its combat system. Even Heavenly Sword provides more combo variety than NG, but it's got zero depth in combat. (Don't get me wrong, I probably am the biggest HS fan in the world) That applies especially to DMC where it's more of combo for show, not for actual combat tactic. There's just nothing like NG2 in terms of combat depth. I'd go as far as to say if NG were Street Fighter 2, other hack n slash games are on the level of Final Fight when it comes to combat. (No NG2 is not the best game in the world, outside the combat ,it's pretty much one of the worst. But combat alone makes me keep coming back for more. I still play Ninja Gaiden Sigma time to time, where I'd turn on GOW to watch its cut scenes. I played NG2 & Sigma2 demo like 200 times before its release, where I'm done with GOW3 after couple tries.
BTW, I didn't mean that Bayonetta's got better overall graphics than GOW3. It's just the combat part that gives you illusion that you're doing something cool by just hitting few bottons with all the crazy effects flying around screen. I'd say Bayonetta is visually impressive in its own right, and is in entirely different league than GOW in graphics department.