Yup, I think there isn't a single console which is 100% efficient, although most of the money on the Xbox One went to R&D instead of sheer power, it seems, which is a twist of the original "more state-of-the-art more power" tale. It's more like God or the Devil "is in the details" now. It's kinda interesting, it reminds me of the consoles of old.That wasn't the uncertain factor. The question was whether 4Gbit density chips would be production ready in time.
Sony is a big company, and that segment is important to it. Relative miracles have been done with far less than billions of quarterly revenue.
Power, sure. 100% efficient? Not possible and they didn't think it was.
I'm not sure if this is a set of steps or just a numbered list. If the latter, 8 GB was not the original plan--even with DDR3 already decided, according to other posters with some insight into the process.
Additionally, Sony are hardware experts and I think their strategy with the PS4 shows they've been smart with their RAM memory choices deliberately offering the most capable console at a great price for what it offers.
On a different note, in regards to GDDR5 and the worldwide production and availability of this kind of memory, a week ago there has been huge chemical explosions at Hynix Fabs, which is the main provider of this type of memory in the world.
It seems to affect NVidia the most, according to the article, but the pricing of this type of memory could scale up for GPUs.
http://www.kitguru.net/components/memory/faith/hynix-fabs-on-fire-after-chemical-explosion/
http://www.kitguru.net/components/m...ory-shipments-on-hold-after-hynix-explosions/