Nope. Like everything it's my personal feeling.You sure about that ?
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Nope. Like everything it's my personal feeling.You sure about that ?
I dunno why people are so hell bent on mentioning MS as the one who is the likely party to create their version of DLSS. IMO they are not and never were, they create and support platforms, Windows platform specifically, they don't provide the middleware for this platform.If any company is going to be able to replicate Nvidias results at the same or better quality in the next few years its most likely to be Microsoft. Although I still think they're at a disadvantage both technically and in terms of timescales (although collaboration with AMD could resolve the first of those disadvantages).
That does beg the question of what Sony will do though. They don't seem particularly well placed to compete in this area. I wonder if Nvidia would be willing to license their models to them? That would certainly have interesting implications for any PS5 games ported to the PC.
Welcome to ancient history:Most ML development in python is just people plugging in their data into models prepared by somebody else. This is about coming up with the model in the first place. That’s really the wheelhouse of “highest level” devs.
Sony is working on something similar with some patents showing up this past July.That does beg the question of what Sony will do though. They don't seem particularly well placed to compete in this area. I wonder if Nvidia would be willing to license their models to them? That would certainly have interesting implications for any PS5 games ported to the PC.
Check taht patent. That's not related to any kind of AI assisted upscaling. It describes some kind of AI assisted processing/interpolation of captured imagesSony is working on something similar with some patents showing up this past July.
https://playfab.com/Windows platform specifically, they don't provide the middleware for this platform.
It's not like MS is coming to the scene out of nowhere either, here's one of their talks at SIGGRAPH 2018 with DirectML "superresolution" upscaling based on model from NVIDIA, and I think it's pretty safe to assume they've worked on their own models before and since then, too.
https://on-demand.gputechconf.com/s...-gpu-inferencing-directml-and-directx-12.html
they thank nvidia for the use of their model!Thank You... I was looking for that directML video earlier.
If you watch the Video of them discussing image sharpen and supersampling they thank NV for the use of their hardware... but later, go on to say you dont even need a GPU.
Remember, that was 2-years ago.... & xbox comes out in a month.
they thank nvidia for the use of their model!
the hardware was an intel iGPU. This iGPU supports proper fp16.
This same demo running on a pascal GPU will barely run 1fps. FP16 support is 1/64, 1/128 the speed.
Its the model that matters, we can do ML on CPUs... it just gets faster and better with the right hardware.
they thank nvidia for the use of their model! the hardware was an intel iGPU. This iGPU supports proper fp16.
This same demo running on a pascal GPU will barely run 1fps. FP16 support is 1/64, 1/128 the speed.
Its the model that matters, we can do ML on CPUs... it just gets faster and better with the right hardware.
well DirectML is a low level API to running machine learning, in which most libraries are extremely slow. It's comparable to CUDA-X AI in that sense. It contains some very similar functions. What you saw with DirectML and the showcase around it, is that it is vendor agnostic API that is able to run a machine learning model with very low overhead for faster processing times.Sorry, yes model not hardware.
The point being "2-years ago" Microsoft was SHOWING what is capable with their up coming API. Attach that to Microsoft's own Hardware (via AMD) and the new fp8 fp16 tricks the xbox is pulling off.
Then the mention of MS using their cloud to train models in a near instant.. for their own ecosystem.. puts them beyond what SONY could manage. MS knows this so will (have been) leveraging this.
There is a reason MS just updated Windows10 recently for directX12U and new video cards coming. right?
I use Azure ML from time to time.You have completely undersold Microsoft. Check your headspace into an Azure clinic....
I use Azure ML from time to time.
They support bigtime nvidia GPU clusters for this process you can order them up for processing. Quite expensive per run I must say. Doesn't mean they are working on it.
There's just no proof of this yet. There is support for it however. And ideally they have something in this space for their ML/AI chips for hololens etc. But until we see something tangible, I can't support this notion that MS is going to be very far ahead on the AI front. It's reasonable to suspect that they are working in this area, I've been to Build in person and they talk about Azure ML helping all these companies. I'm just waiting for something to actually talk about. And I haven't heard anything so far.
There are 2 models now, 6 games, all of them needed to retrofit their engine to support it. The model will work as long as it's integrated and not every engine can support it easily.So, you are essentially saying that NVidia can train models... but Microsoft cant..? When Microsoft has very good competitive reasons to be doing so for EVERY game on xbox...
While NVidia has only done 6 dlss games to date in 20+ months..? This is where you loose me on this conversation. Specially when MS drops stuff like this:
https://images.anandtech.com/doci/15994/202008180206261.jpg
So, you are essentially saying that NVidia can train models... but Microsoft cant..? When Microsoft has very good competitive reasons to be doing so for EVERY game on xbox...
While NVidia has only done 6 dlss games to date in 20+ months..? This is where you loose me on this conversation. Specially when MS drops stuff like this:
https://images.anandtech.com/doci/15994/202008180206261.jpg
There's massive incentive for MS to do something similiar to DLSS. The question is will they and whether they would also support it on PC.
Do we know how good XSX is at ML acceleration? Bullet points are great but it doesn't tell us much.
more than sufficient power in there to perform a good amount of ML. It will exceed the P100's I use at work. https://www.nvidia.com/en-us/data-center/tesla-p100/There's massive incentive for MS to do something similiar to DLSS. The question is will they and whether they would also support it on PC.
Do we know how good XSX is at ML acceleration? Bullet points are great but it doesn't tell us much.