Sony's Instant Video Everywhere! PS3 Live?

You don't need to be able to run 2 1080ps. For a game that wanted to allow dual-output multiplayer for, what, up to 8 players I guess, it could use whatever res it liked. 2 720p screens is less resolution than 1 1080p screen, for example.

I don't really see how many games this would be usefull in . It sounds like it would work with basket ball .... I fail to come up with another one where 4 players on each screen would work out well .

Dual screens is nice when its 2 people . I don't see it working with more than that unless you split the screens up in to 4s of course that would hardly be fair to the second group that isn't on a 50 inch hdtv or whatever
 
marconelly! said:
http://www.networkipcamera.com/

http://www.laipac.com/ip-camera.htm

Google is your friend ;)

It is indeed, sorry and thanks!

I wonder how much a next-gen eyetoy + hd ip camera all-in-one would cost..

jvd said:
I don't really see how many games this would be usefull in . It sounds like it would work with basket ball .... I fail to come up with another one where 4 players on each screen would work out well .

Never played system-link with something like Halo? It works fine.

Anyway, it doesn't have to be 4 players to a screen..you could have two player with two different screens if you really wanted to, or 4 with two. It'd be nice if any game that was going to support this allowed the user to map players to different screens as they saw fit - 1 each, 2 each or 4 each for 2, 4, 8 players. Or up to 4 to one screen for up to 4 players.

jvd said:
Dual screens is nice when its 2 people . I don't see it working with more than that unless you split the screens up in to 4s of course that would hardly be fair to the second group that isn't on a 50 inch hdtv or whatever

As above, it could work for 4 players over two screens - so each gets a half screen instead of a quarter. Again, though, playing with a quarter screen is perfectly viable, for up to 8 players. I'm not sure why you think playing with a quarter screen can't work - Sony was the only one not to embrace that last gen, and got a serious ribbing for it at the time. Unless you agreed with their "2-controller port" stance before?
 
Right your splitting up the screens though which means it would need to render 8 screens which in the end will take a hit on the rsx and cell . Yes i know its not rendering them at 1080p but its still going to hit it hard
 
Right your splitting up the screens though which means it would need to render 8 screens which in the end will take a hit on the rsx and cell . Yes i know its not rendering them at 1080p but its still going to hit it hard

I seriously doubt that its going to hit it hard. Wasn't that the point of showing the 12 HD screens running that the sametime at the conference? It really shouldn't be a problem for the CELL. Thats what 500 million dollars does for you.
 
mckmas8808 said:
Right your splitting up the screens though which means it would need to render 8 screens which in the end will take a hit on the rsx and cell . Yes i know its not rendering them at 1080p but its still going to hit it hard

I seriously doubt that its going to hit it hard. Wasn't that the point of showing the 12 HD screens running that the sametime at the conference? It really shouldn't be a problem for the CELL. Thats what 500 million dollars does for you.

we are talking about graphics , not decoding video for playback .
 
jvd said:
Right your splitting up the screens though which means it would need to render 8 screens which in the end will take a hit on the rsx and cell . Yes i know its not rendering them at 1080p but its still going to hit it hard

Assuming the bottleneck is on pixel shading it wouldn't really versus 1 1080p screen.

4 player splitscreen almost always results in reduced graphical fidelity anyway, and people were happy enough to accept that. For those wanting to set up 8 players I'm sure they'd understand and accept a similar tradeoff if necessary.

Any way you slice it, it's a nice option to have.

Seriously, this sounds an awful lot like recycled arguments made by certain quarters against 4 player splitscreen. I know 8-players out of one box is of even more minor interest, but for those of who've enjoyed system link in the past, it's an appreciable feature.
 
See the diffrence is 4 players on a 50 inch screen looks nice. 8 on a 50 inch screen will not . 4 on a 50 inch is nice but then 4 on a 20 inch or 27 inch will not look great .

As I said i don't see the draw of it , if people like it its great , but i don't see why people are making a big deal out of it . Personaly i don't see how many people would have the room to fit 8 people with two big screens in . Though if the ps3 supports lan play then i can see people having a second psp in another area and playing 8 players that way .


For me i can have people on the plasma and then others in the basement on the 50 inch projector (only 480p) that would be nice
 
This is a nice feature in theory but practically?

Look at the Firewire link games there were with the original PS2. GT3 was one of those I believe.

Well it wasn't used much and when they redesigned the PS2, they took out the Firewire.

It was too unlikely for people to bring PS2s and TVs and several copies of games to one place.

Of course this is a bit easier, since you only need one console and one copy of game.

Who knows, maybe PC LAN party players will be drawn to it.
 
wco81 said:
Who knows, maybe PC LAN party players will be drawn to it.

Anyone who's played system-link halo will understand :)

jvd - 4 players on 20" is workable. No one is talking about 8 on 50". How many people had 50" tvs for 4-player before? I guess you were indeed a 2-player max proponent. And for a party of 8, you'd need a room or 2, but believe it or not, people do arrange for that.

And no one is making a big deal out of it. But of course, you have to try and poo poo even just the "nice" features PS3 might have over a certain other system :rolleyes:
 
jvd - 4 players on 20" is workable. No one is talking about 8 on 50". How many people had 50" tvs for 4-player before? I guess you were indeed a 2-player max proponent. And for a party of 8, you'd need a room or 2, but believe it or not, people do arrange for that.

some games are great in 4 player mode. Supersmash is great ! wrestling is great ! and i'm sure those would work fine with 8 . But with mario kart ? yuck we never played more than 2 at a time .


Like i said though with a wifi or a lan hook up we would easily have some upstairs and some down stairs .

And no one is making a big deal out of it. But of course, you have to try and poo poo even just the "nice" features PS3 might have over a certain other system
to me a useless feature is a useless feature , dosn't matter what system its on.
 
jvd said:
to me a useless feature is a useless feature , dosn't matter what system its on.

I've a really hard time believing that, unfortunately..

8 players over 2 screens is perfectly workable from a screenspace POV in most games. I don't think many games will use this, but it'll only take a few to make it worthwhile including it, imo. 8 or 12 player Bomberman out of one box would do it for me (and heh, you'd only need 1 screen for that).
 
PC video card makers must have thought dual output was a useful feature to develop it.

I don't know what percentage of people use both outputs on cards which have them.

But if it was a low percentage, you would think they'd drop it and develop other features.

Now on the PS3, if you can hook up the second output to a smaller LCD display, which are getting relatively affordable, maybe some people could make use of it.

But yeah, software developers aren't likely to support dual outputs.
 
I think if Sony themselves make use of it, it would force others of the same genre to follow. If Killzone for the PS3 comes out with dual output with 8 people playing on two screens and selling 3 million way wouldn't other devs follow. Imagine 1 system and 1 game and playing GT5 with 4 people on 2 different screens. *drools*

To me its more up to Sony's 1st or 2nd party devs to make these extras useful. It will be only Sony's fault if they don't.
 
8 players over 2 screens is perfectly workable from a screenspace POV in most games. I don't think many games will use this, but it'll only take a few to make it worthwhile including it, imo. 8 or 12 player Bomberman out of one box would do it for me (and heh, you'd only need 1 screen for that).

correct me if i'm wrong but u need two tvs that support hdmi correct ? as its two hdmi ports not two component ports ?


Anyway I don't see 4 players workable on anything less than a 30 inch tv . We have a 27 inch and it looks bad playing 4 people on a screen and to really see something in a fps we have to get close to the screen.


PC video card makers must have thought dual output was a useful feature to develop it.

Its a little diffrenct with pcs . Note how few games use two screens. The second screen is mostly used for work . So you can have many 3ds windows up , or many browsers or two programs ups . It helps with multi tasking and most pc monitors stop at 22 inches and its not really practical to sit in front of a 50 inch hdtv for work .


However with a gaming system the one bigger screen would allways be the better use of money .

I think this will be like the other ports on the ps2 that disapeared later in its life . Its just not practical for the majority of the users .
 
jvd said:
8 players over 2 screens is perfectly workable from a screenspace POV in most games. I don't think many games will use this, but it'll only take a few to make it worthwhile including it, imo. 8 or 12 player Bomberman out of one box would do it for me (and heh, you'd only need 1 screen for that).

correct me if i'm wrong but u need two tvs that support hdmi correct ? as its two hdmi ports not two component ports ?


Anyway I don't see 4 players workable on anything less than a 30 inch tv . We have a 27 inch and it looks bad playing 4 people on a screen and to really see something in a fps we have to get close to the screen.

HDMI or DVI. I've two in my room right now between a projector and my monitor, but generally I think you could get together 2 such TVs between 8 people (at least going forward it should get easier, this thing is supposed to last 5+ years). Again, you wouldn't be doing it often - this is for more of an arranged "party" setup rather than something you could casually do on a whim, but it's nice to have the option. The simple option cannot be a bad thing, can it?

I'll have to disagree on the 4 players on one screen issue. Especially as resolution increases (a quarter screen next gen on 720p will have nearly the same number of pixels just for it as a full SD screen this gen has). Problems with "seeing things" has as much to do with resolution as size.
 
So if the PS3 only came with ONE HDMI then that would be better?

Maybe if there were none (like on the Xbox360) that would rock!
 
Ty said:
So if the PS3 only came with ONE HDMI then that would be better?

Maybe if there were none (like on the Xbox360) that would rock!

Some of you people make me laugh . I never said it shouldn't come with it , I said its not something that will be used and will most likely be removed in the future .

Again, you wouldn't be doing it often - this is for more of an arranged "party" setup rather than something you could casually do on a whim, but it's nice to have the option. The simple option cannot be a bad thing, can it?
With that much planing i would think a lan mode would be better . Have two ps3s and have them hooked up at that point .


I dunno i just don't see this feature used offten and I really don't see many games that would benfit from 8 players .

I think it would work good if you have two monitors and have a friend over. That would be good esp since your more likely to have a monitor that can do 1080p than to have a tv at this point that can do 1080p .
 
This is perfect for Splinter Cell Co-op. 2 players on 1 TV is horrid on the last-gen systems, I hated it. We ended up using two xboxes with 2 copies of Splinter Cell and two TVs but travelling to a friend's house with that big xbox is not fun.

I think also you just need 1 that supports HDMI, you can probably use the other output (the one for composite/component etc) for a normal TV. Which is awesome because for people with new TVs they can still use their old one...

I personally think this is one of the best features of PS3, of course if developers choose to use it, but I have a feeling a lot of FPS and racing titles will be looking at this.

It'll still support system link, but the problem with system link is that it requires 2 copies of the game and 2 PS3's.

The question now is how many people have two TVs in the same room? that will dictate how many developers will use the feature. If there is a lot, I can see a lot of features not unlike the Nintendo DS happening in future games, like an extra camera for Gran turismo, a map view for FPS, putting the HUD on the other TV. Sony seems to be preaching this dual-display for other purposes than gaming so its only fitting that game developers take advantage of the feature as well.
 
Chandler said:
like an extra camera for Gran turismo

I remember this one arcade had like 6 or 8-player Daytona USA, in the sit-down cabinets, each with a 25-inch monitor.

In addition, above them was another monitor which showed a camera outside all the cars. It switched around like it was going from camera to camera positioned at different points in the track.

It looked like a TV broadcast, as it caught the pack of cars rounding a curve. Looked like a GT replay camera but it was a few years before the GT had such good replay views.

But if GT5 implemented something like this (assuming it doesn't hit performance on the main screen too much), a real-time replay camera view could be very distracting. 8)
 
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