Sony Reveals Ico "Sequel"!

Masters at work.

It features a wide range of environments, contrary to ICO. Yet the art direction is consistent enough to give them the same coherent and dream-like qualities of its predecessor. Mmm, now the fight against mentally overhyping this title can begin...
 
phat said:
dantruon said:
Here is another link to the Fatmisu article.

http://www.namakoteam.com/wanda/

I just wondering whether this game can push the old black machine to its limit in term of visual and 3d environment.

Oi! I see on-screen energy bars! Ugh.
:oops: I'm sure it's just a.... Errrmmm... Laser beam passing through, and it happens to be perfectly horizontal.... Oh wait a minute... LASER BEAMS!!??!
AAAAAAHHHH!!!!!

/faints
 
Is this going to be the 'chap version' of ICO?
With lasers, non-stop action and violence?!?!?

That little bugger, I guess he'll always stay on my mind *sniff*
 
rabidrabbit said:
Is this going to be the 'chap version' of ICO?
With lasers, non-stop action and violence?!?!?

That little bugger, I guess he'll always stay on my mind *sniff*

Hey... what's that in the 3rd pic..... is it... a rocket launcher!!!!!!!!!!!!!!!!!!!!! :oops: :oops: :oops: :oops: :devilish: :devilish:
 
The offical Japanese site is open
http://www.playstation.jp/scej/title/wanda/index.html

Here you can find the FIRST TRAILER!

http://www.playstation.jp/scej/title/wanda/movie.html (doesn't work with me:( )

And all the beautiful screens!

statue01_001.jpg

statue01_002.jpg

statue01_003.jpg

statue01_004.jpg

statue02_001.jpg

statue02_006.jpg

statue02_003.jpg

statue02_007.jpg

statue03_001.jpg

statue03_002.jpg

statue03_003.jpg

statue04_004.jpg

world_002.jpg

world_003.jpg

world_004.jpg

world_005.jpg

world_006.jpg

world_008.jpg
 
Solzhenitsyn said:
wow those are some awfully impressive screens

thanks

They really are, and what's even more impressive is that even with those little "things" that make most people go "uhm" for most other games (all the sharp polygon edges everywhere, seems like low geometry, not so high res textures and all those technicalities that fill up these boards everyday), the game just looks so GOOD it doesn't matter.
 
The more i look at those pics the more i wish every game designer had a tenth the art sense these people have. THEN i'd be happy.
 
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