You are a brave man. I like to eavesdrop @ Home, and have listened to a few advances like this:.
brave or stupid!?
I was 'on hand' just in case and they didn't get the headset!
BTW patch to 1.01 @ 26mb is up
You are a brave man. I like to eavesdrop @ Home, and have listened to a few advances like this:.
brave or stupid!?
I was 'on hand' just in case and they didn't get the headset!
BTW patch to 1.01 @ 26mb is up
According to Home Community Manager TedTheDog, the new v.1.01 update for Home was only for Korean language localisation fixes.
"Sorry this news is a little late but 1.01 is simply some Korean language localisation fixes," - TedTheDog on the Official PlayStation Forums.
You can't really gauge how many people are on at any given time by logging in. For all we know 95% of the Home servers are completely empty, I'm sure Sony was smart enough to assign people to servers such that the "instances" always have a reasonable amount of people in them.
And while I appreciate your effort here with the random quotes from random people, I'm afraid you misinterpret my post -- I was quoting directly from the podcast which -- again -- is a popular source of gaming news. They seem to echo the general sentiment of most of the gaming public. I'm sure some people think Home is the best thing ever, and spend hours a day chatting with other people in it...but I'm thinking it's becoming increasingly clear Sony's got some major issues with the design and implementation.
And to pre-empt the "but it's beta!!" comments: Look at the version of the game. It's "close" to release, and the open beta itself is for all intents and purposes, the release. The "but it's beta" excuse doesn't count anymore when it's widely available and the version number is above 1.0.
brave or stupid!?
I was 'on hand' just in case and they didn't get the headset!
BTW patch to 1.01 @ 26mb is up
I keep hearing that Home has a lot more to offer that's not in this "barebone" version that is being tested. If that is the case, what is missing that provides significant substance to Home? As it is now, it supports game launching, media sharing/playing, chatting, parties, and the mall (just with null stores, not that it makes any difference since it's just a PS Store interface that pops up).Doesn't mean anything if they are just beta testing the barebone service as you repeatedly highlighted.
I'm getting at Nesh's comment that with "large numbers wandering in Home, it must have significant appeal" -- you can't tell how many people in total are connecting to (and most importantly, sticking with) a service by judging how many people are wandering around in one instance of Home.I am not sure what you're trying to get at. It *is* a good thing if 95% of the Home servers are not used now. It would be problematic if 90% of Home servers are used up when there's "nothing" to do !
That would be something we all know, I'd hope. The fact is, all we're ever going to get is a personal opinion. I cannot underscore how important positive impressions are from the media , in addition to positive first impressions with players. Again, to go back to the MMO example...many MMOs have increasingly-populated closed betas, then open betas, then finally they get released -- just like Home. And history will show you the games that were hyped for a while before release (like Vanguard, Age of Conan, etc) and then had dismal first impressions in the beta completely sank these games. Even as they have dramatically improved (Vanguard today is a MASSIVE improvement over what it was a year ago), people don't care anymore...they were burned by the first impression, and they move on.But a podcast also represents someone's personal opinion.
I keep hearing that Home has a lot more to offer that's not in this "barebone" version that is being tested. If that is the case, what is missing that provides significant substance to Home? As it is now, it supports game launching, media sharing/playing, chatting, parties, and the mall (just with null stores, not that it makes any difference since it's just a PS Store interface that pops up).
You only get one chance to make a first impression. Sony chose to make THIS most people's first impression. That's epicly stupid if this is just a tiny subset of what the "full Home" can do if it is ever released.
I'm truly interested in a detailed list of what Sony has implemented that is NOT part of this public beta, then a rationale for why they'd remove that from being exposed to users as they're trying to discover what Home is and form their first impression?
I'm getting at Nesh's comment that with "large numbers wandering in Home, it must have significant appeal" -- you can't tell how many people in total are connecting to (and most importantly, sticking with) a service by judging how many people are wandering around in one instance of Home.
That would be something we all know, I'd hope. The fact is, all we're ever going to get is a personal opinion. I cannot underscore how important positive impressions are from the media , in addition to positive first impressions with players. Again, to go back to the MMO example...many MMOs have increasingly-populated closed betas, then open betas, then finally they get released -- just like Home. And history will show you the games that were hyped for a while before release (like Vanguard, Age of Conan, etc) and then had dismal first impressions in the beta completely sank these games. Even as they have dramatically improved (Vanguard today is a MASSIVE improvement over what it was a year ago), people don't care anymore...they were burned by the first impression, and they move on.
Hey guys I noticed that some areas are different in Home if you access it through a EU account. It seems to be more complete and have a different looks.
Content like videos and ads also differs according to your continent to appeal better to the EU culture.
My sister (EU account) when she accessed the Theater there were many screens to choose from and there was a huge hall to wonder around and it also had a huge screen in there with a Wipeout HD trailer. In the screens there were various trailers ranging from a Eurogamer brief program to a movie trailer such as The Watchment.
Since I am using a US account when I entered the Theater there was just the basic room with the Socom trailer.
I keep hearing that Home has a lot more to offer that's not in this "barebone" version that is being tested. If that is the case, what is missing that provides significant substance to Home? As it is now, it supports game launching, media sharing/playing, chatting, parties, and the mall (just with null stores, not that it makes any difference since it's just a PS Store interface that pops up).
You only get one chance to make a first impression. Sony chose to make THIS most people's first impression. That's epicly stupid if this is just a tiny subset of what the "full Home" can do if it is ever released.
I'm truly interested in a detailed list of what Sony has implemented that is NOT part of this public beta, then a rationale for why they'd remove that from being exposed to users as they're trying to discover what Home is and form their first impression?
The Japan Home has more stuff and is totally different. You can create a Japanese account to visit there.
How do you visit alternate regions' Home? Don't you need an invitation? Or if I just use the Home icon with my JP account will it go there?
How do you visit alternate regions' Home? Don't you need an invitation? Or if I just use the Home icon with my JP account will it go there?
I have a spare code, if someone wants it PM me.
I think you have to download it from a European PSN account (I could only download home from my US PSN account as the code was from the US Beta application theme), but as has been said once downloaded you can use any regions home.
I've been trying this, and had my wife have a go at it too, and she really likes it. She's tried Second Life and liked this much more, mainly because the character creation is so much better I guess ... character creation is universally liked. When we were in there as her, she played a game of chess that I played for her and I kicked someone's arse. I also joined someone on my friend's list in Germany which worked fine. I played pinguin brakeout and apparently won something though I'm not sure what - is the bubble machine available by default?
My wife is still in there chatting and dancing, and I can hear her laugh out loud from the livingroom. Good signs.
I think Home will be great. It just needs the content now. I tried creating and starting a game of Warhawk and returning from it to Home - if you bring up the XMB it says return to Home instead of Quit, pretty decent. It all seems to work pretty well - now it's just a matter of adding more games that support Home and such.
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