This afternoon/evening I decided to create a FSAA viewer similar to Basic's ones, to fill the void of the missing Geometry Based D3D FSAA Viewer.
Download: http://www.users.on.net/triforce/d3d_fsaaviewer/d3d_fsaaviewer-3.zip
(updated again - see other posts by me in this thread for more info)
It has a few differences from Basic's ones, but nothing substantial.
There are probably the most obvious difference is the 'Red Square' which attempts to show all the samples for a single pixel. In theory it should work. It can be toggled on and off with 'H' (for Highlight)
Second is the ability to Invert the screen colours. I had extreme difficultly seeing the sample pattern for the REFRAST 9x mode if the background was black, so I added in a white backgound mode. Toggle with the Space Bar or 'I'.
Next I added in some menu options to adjust grid size and point size. Point size will increase/decrease the size of the squares, and grid size will enlarge the sample pattern. Just note that i didn't do any substantial testing of the 96x96 mode, so just be careful with it. I would just leave this as is.
Additionally, you can go fullscreen if you want by pressing Alt-Enter. Also you can choose specific modes and devices by pressing F2. This includes D3D Multisample modes and the REFRAST device.
Now, there are A LOT of triangles being drawn (about 2 per pixel) so it may be a little slow. I get about 2 FPS on my V5, and the REFRAST is ungodly slow as expected.
Anyway, here is a Shot of REFRAST 4x, obviously with a black background
And here is a Shot of REFRAST 9x, obviously with a white background
Enjoy...
Now for someone to take some screenshots from GF4 and GFFX...
-Colourless
Download: http://www.users.on.net/triforce/d3d_fsaaviewer/d3d_fsaaviewer-3.zip
(updated again - see other posts by me in this thread for more info)
It has a few differences from Basic's ones, but nothing substantial.
There are probably the most obvious difference is the 'Red Square' which attempts to show all the samples for a single pixel. In theory it should work. It can be toggled on and off with 'H' (for Highlight)
Second is the ability to Invert the screen colours. I had extreme difficultly seeing the sample pattern for the REFRAST 9x mode if the background was black, so I added in a white backgound mode. Toggle with the Space Bar or 'I'.
Next I added in some menu options to adjust grid size and point size. Point size will increase/decrease the size of the squares, and grid size will enlarge the sample pattern. Just note that i didn't do any substantial testing of the 96x96 mode, so just be careful with it. I would just leave this as is.
Additionally, you can go fullscreen if you want by pressing Alt-Enter. Also you can choose specific modes and devices by pressing F2. This includes D3D Multisample modes and the REFRAST device.
Now, there are A LOT of triangles being drawn (about 2 per pixel) so it may be a little slow. I get about 2 FPS on my V5, and the REFRAST is ungodly slow as expected.
Anyway, here is a Shot of REFRAST 4x, obviously with a black background
And here is a Shot of REFRAST 9x, obviously with a white background
Enjoy...
Now for someone to take some screenshots from GF4 and GFFX...
-Colourless