So whats the buzz on CELL workstations?

Discussion in 'Console Technology' started by Brimstone, Jan 13, 2005.

  1. Dave Baumann

    Dave Baumann Gamerscore Wh...
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    "So whats the buzz on CELL workstations?"

    Faulty PSU? ;)
     
  2. Panajev2001a

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    I would say that it is after that period: really few weeks or so before the public announcement (nothing that went as far back as July 2004).
     
  3. London Geezer

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    :shock: :shock:
    Dave made a joke!

    This is the second joke made in 2 months. There is something seriously wrong here.
     
  4. Panajev2001a

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    Faster solution and coming with better libraries and tools as well as better technical support: the price was not bad either ;).

    Still, the NV5X as it is cannot be just placed in a CELL based system which uses a new I/O connection (Redwood) and new main RAM technology (XDR) and Sony/SCE likely wants the GPU to receive some customization they hold dear to the over-all's system balance (like e-DRAM for high and sustainable pixel and texel fill-rate).
     
  5. DeanoC

    DeanoC Trust me, I'm a renderer person!
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    I have very good sources that tell me it occured late 2004. For obvious reason most of the details that I know on PS3 will have to stay private I'm afraid.

    I don't remember saying that? Maybe old age is catching up with me ;-)
     
  6. one

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    Ehehe, well then... 8) oh this is the Cell Workstation topic. But again on the devkit, if developers develop on OpenGL (and Cg, in early stages) anyway, there would be no problem for SCEI to ship TOOL ver. 1 in April, right?
     
  7. fxtech

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    I have very good sources that tell me it occured late 2004. For obvious reason most of the details that I know on PS3 will have to stay private I'm afraid.


    If you want to left them private use private message ! :D

    i am a genius ! :shock:
     
  8. Fafalada

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    Or you can slip a post and then edit it 10minutes later in hopes noone had the time to read it...
    but you wouldn't be such a tease... or would you? :wink:
     
  9. London Geezer

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    He's done that already. And he posted it on the Developers Forums, to make sure no one really read it. Gone now.
     
  10. Fafalada

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    Why do you think I winked at the end of the post ;)
     
  11. London Geezer

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    Not sure :wink:




    (Hey it's friday guys, i'm hallucinating as usual at the end of a friday working day so don't take me seriously... like you usually don't do)
     
  12. Devourer

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    Sometime in 2003, news spread that one of the lead programmers at Naughty Dog, Gregg Tavares, was chosen by Sony to work in Japan. The reasons for this were unknown, but many speculated that it had something to do with dev-tools or other applications for PS3.
    I checked his site now and then and just recently he added "PS3 development" to his work pedigree, starting on December 2003...

    http://greggman.com/pages/resume.htm
     
  13. passerby

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    gman is a regular at tokopia... but I never realised that he and Tavares are the same person. And I'll advise the fanbois against flooding tokyopia - confidentiality seems respected in the forums, and they seldom discuss work.
     
  14. Devourer

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    He was also interviewed at http://www.gamevideovault.com/ where he mentions his work for a PS3 project. The feature is "Lost in translation". Click on it to view.
     
  15. passerby

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    IE only. EFFF!!! I'm too lazy to fiddle with my browser's "identity" settings, can anyone give a brief description of the interesting points(if any)?
     
  16. cthellis42

    cthellis42 Hoopy Frood
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    Faulty PSU? ;)
     
  17. Devourer

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    "We have a mandate from management to make sure that when you see our game people will go "wow" - you know - "this is next gen".
     
  18. Devourer

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    There you go, a clip taken from the video here
     
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