He's not totally wrong.rabidrabbit said:How does it look like this thread is turning into a hate thread before it even got a chance to start properly.
Qroach, you are starting to build up your defences a little too early.
rabidrabbit said:How does it look like this thread is turning into a hate thread before it even got a chance to start properly.
On which article?The Register said:A patent issued to IBM, Sony and Toshiba for the Cell microprocessor earned a brief mention on ZDnet last week
Brimstone said:I wasn't hoping for detailed info, just a general idea (one or two words) of the intial impressions going around developers. This is about the CELL workstation, not the PS3.
How proliferated are the CELL workstations? Still very rare?
version said:
Brimstone said:So if the PS3 is going to have a strong JVM-like ability in CELL, does this mean we won't be seeing a p2p game network like X-Box LIVE?
aaaaa00 said:Brimstone said:So if the PS3 is going to have a strong JVM-like ability in CELL, does this mean we won't be seeing a p2p game network like X-Box LIVE?
One has nothing to do with the other. These two things you talk about are orthagonal.
Brimstone said:aaaaa00 said:Brimstone said:So if the PS3 is going to have a strong JVM-like ability in CELL, does this mean we won't be seeing a p2p game network like X-Box LIVE?
One has nothing to do with the other. These two things you talk about are orthagonal.
I'm guessing the JVM style approach in the actual silicon is going to be very secure. Companies like EA perfer to run their own central servers. In the future with the PS3 when you connect to an EA server, it doesn't mean some type of p2p gameplay network won't exist controlled/managed by EA.
If someone is hacking/causing mischief on EA's server, the unique CELL ID, would allow them to share that ID number with Sony and other game publisher to create a CELL "blacklist".
Brimstone said:aaaaa00 said:Brimstone said:So if the PS3 is going to have a strong JVM-like ability in CELL, does this mean we won't be seeing a p2p game network like X-Box LIVE?
One has nothing to do with the other. These two things you talk about are orthagonal.
I'm guessing the JVM style approach in the actual silicon is going to be very secure. Companies like EA perfer to run their own central servers. In the future with the PS3 when you connect to an EA server, it doesn't mean some type of p2p gameplay network won't exist controlled/managed by EA.
If someone is hacking/causing mischief on EA's server, the unique CELL ID, would allow them to share that ID number with Sony and other game publisher to create a CELL "blacklist".