jvd said:Dual core athlon 64s , dual core p4s .
R600 , r700 , r800 , r900
nv50 , nv60 , nv70 , nv80 , nv90
Basicly the same way they allways do .
For the next 4-6 years the consoles will be stuck with thier tri-core cpus and gpus and fixed memory pools . In those 4 years what will happen is
we will go from a 512 megs of ram to most likely 1.5 gigs of ram standard on pcs for system memory
Gpus will most likely have 512 megs of ram to 1gig of ram and the ram will keep clocking faster and faster and offer more and more badnwidth than what is in the consoles
The gpus will become more feature rich and the features they have will become faster and faster .
When the ps2 , xbox and gamecube came out the consoles were in some ways superior and in some ways not . It will be the same at the end of the year .
The pcs will have more fillrate and memory and perhaps bandwidth for the gpus than the consoles , the consoles will have more cpu power and more advanced graphics cores .
But it will all change 6 months to a year later .
Its interesting to see what happens with these physics add in cards. If they take off the pc may leap foward much quicker than it has in the past
MOre of your crap hovz ?and the only things those next gen graphics cards will allow you to do is up the res on crappy looking games developed with a low level dx9 card in mind.
jvd said:MOre of your crap hovz ?and the only things those next gen graphics cards will allow you to do is up the res on crappy looking games developed with a low level dx9 card in mind.
I don't see you complaining that next gen graphic cards are going to be in the ps3 or xenon .
Aside from that what do you think those systems are going to provide over this generation of home systems ?
So basicly they will be like todays pc games on high end rigs .games on next gen consoles will be a HUGE leap over anything we currently have on the pc, or anything that is available at the time of the consoles release. they wont be patheticly low poly like everything today, they wont have crappy lighting, stiff animation etc.
Ofcourse games on next gen consoles will be a big huge jump over CURRENT consoles, but I doubt about current and upcoming PC titles. Not to mention that if it were actually true you are saying, everything will be lost on a crappy TV screen. Simple as that. Most consoles get people only tricked because TVs are blurry and low res. PC gamers expect better.hovz said:games on next gen consoles will be a HUGE leap over anything we currently have on the pc, or anything that is available at the time of the consoles release. they wont be patheticly low poly like everything today, they wont have crappy lighting, stiff animation etc.
jvd said:So basicly they will be like todays pc games on high end rigs .games on next gen consoles will be a HUGE leap over anything we currently have on the pc, or anything that is available at the time of the consoles release. they wont be patheticly low poly like everything today, they wont have crappy lighting, stiff animation etc.
I didn't notice any stiff animation on half life 2 with my system , nor did i see crappy lighting or low polygons .
What i did see was breath taking visuals made possible by high polygons , advanced effects and crisp high res textures with proper filtering done to them and of course smooth curves and lines thanks to high lvls of fsaa .
hovz said:u didnt see low polys and shitty lighting in hl2??
the ONLY things that look visually pleasing in hl2 are the water and character faces.
Short answer: No.skilzygw said:So is this the generation where PC's are surpassed forever?
ZoinKs! said:Short answer: No.skilzygw said:So is this the generation where PC's are surpassed forever?
Long answer:
The only way that could happen is if all progress on the pc side freezes. But it won't freeze. I'd be willing to bet money that both ati and nvidia already have teams working on designs that'll blow the console gpu chips out of the water. Xbox 2 will always and forever be stuck at r500. PS3 will be stuck with whatever nv50 level chip it gets. Similar fate for Revolution.
Meahwhile, in a few years I could have a quad-core 64bit cpu, r600 or nv60 vidcard with 1024 megs ram, an entire soundcard dedicated to 3d sound, 2-4 gigs of very fast main system memory, and a terabyte of fast storage space.
Consoles grab the limelight when first launched. High end pc's give them solid competition; soon, even mainstream pc's overtake them. There's no compelling reason to expect this pattern to change.
Nope, not at all. A couple of examples:skilzygw said:It seems that consoles have always been a derivative of the pc. But this new generation sees a radicaly shift from pc design. Is this accurate?
Chalnoth said:There have been quite a few cross-platform games, sure, but I don't think "most" would be accurate.
Still, there are fundamental differences between PC's and consoles, and those will remain. Some game types will always work better on a console, others on a PC.