I said "the new 8800 GTS" (no, i'm not talking about the 112sp leftovers from the G80 core)
We already know how much the 8800 GT will cost ($199 for the 256MB version and $249 for the 512MB one).
US$299 to 349, probably.
Much like the "new" 8800 GTS.
Some rumor flooding around NDA expire on november 6.
Anyone read this yet ?
http://www.fudzilla.com/index.php?option=com_content&task=view&id=3735&Itemid=34
Last line of key features of HD3000 series
-Game physics processing capability
I've faith on ATI once again.
UT3 gogo.
Interesting, so you not have to wait so long to come to the final decision: 8800GT...
Here is overclocked HD 2900XT @ 825MHz GPU which gives basic Idea how RV670 will perform @ 825MHz as well.
http://techreport.com/articles.x/12956/10
So why ATi said, that RV670 and R600 are performing equally?The problem being that apparently the RV670 has improved Anisotropic Filtering as well as Anti-aliasing performance compared to the R600.
At the same time the company claims that it managed to improve antialiasing performance and at the same time that it managed to reduce the memory interface bandwidth. The anisotropic texture filtering quality is also improved and at the same time ATI managed to reduce the transistor count.
http://www.fudzilla.com/index.php?option=com_content&task=view&id=3570&Itemid=1
The D3D10.1 name for Fetch4?Anyone on the Gather4 fetch feature?
GeForce 8800 GT 512MB version, including wafer process, DirectX 10.1, Model 4.1, UVD imaging processor technology
All I have seen for the G92 is its only DX10.0 with SM4.0.
One thing that strikes the SM4.1 is the UVD support and Nvidia don't do UVD (UVD is a AMD/ATI thing) but have PureVideo.
Did I miss something? Where does it say that?DP is confirmed if those slides are real.