And why is that? Because each component manufacturer who doesn't get a cut of the software sales has to make a profit on the components. Now along comes MS undercutting them all with this amazingly cheap PC that's subsidized from the game sales. Suddenly things get complicated. If you look at Google's devices, they don't price them cheaper than rivals even though they could thanks to Play Store revenue.
Fair enough.
Just note that the idea wasn't calling it a PC, but a hybrid to open up possibilities.
All choices have consequences. Not least, some of what you're suggesting means people buying a cheap Scorpio console from MS and then cheap games from Steam, meaning MS aren't gaining anything. Scorpio doesn't have to be anything more than a more powerful console for core gamers, and in being that (along with some entertainment functionality) it'll sell and make MS money.
If people are given the option to buy and get games, Win 32 programs, UWP stuff freely, that means they will be using the device, hence there is a potential for them to go outside Steam and buy a game from the W10 store or in the console mode because it performs faster.
There are potential sales beyond. Also games like Age of Empires are in Steam.
Sony Interactive Entertainment. It replaced Sony Computer Entertainment in April 2016 when networking and computer entertainment were both combined.
.
Ah ok, thanks, I thought about Sony for a moment but rapidly scrapped it because of the I.
Other than Metal Gear, I'm not seeing much there that's special. MSX didn't really accomplish anything that makes it a good model for MS to follow with Scorpio. Other, closed, platforms were far more impactful.
You like the comparison in this case and that's okay but you are talking about a product from a different time and era, so measuring its success -was successful in Japan and that's a very good sign though I agree with you it didn't prevail in many other places- is not fair.
In your eyes, you see it just as a MSX3. What I am implying is that the revolution is in the concept not in the MSX3 idea itself.
Microsoft are themselves playing two different fields, consoles and Windows 10. If they want a ecosystem, their approach of getting rid of Xbox exclusives is somewhat understandable. However, what's the point of doing so when many people buy a machine to play its exclusivities? That means less sales.
If you drool about The Last of Us or Zelda, you must get PS4 or Nintendo Switch --GT and F-Zero are my favourite, had I the money I'd get both machines to play those games.
As for MS, most of their other exclusives (I should put that in quotes because they are all available on PC anyway) don't jazz me all that much without a machine to play them exclusively.
But now that's not that bad at the same time because depending on how the E3 goes, it doesn't matter, probably some day we are going to play Project Gotham Racing :smile2: in a capable PC and you aren't forced to buy a certain machine to play something. If Scorpio was an hybrid you could get a Play Anywhere game and play it with your friends in console mode or in PC mode with your Steam friends or whatever you prefer.