DaveBaumann said:
How many times does it have to be said before you unerstand it - MS haven't bought "built" parts, they have bought IP. At present it is up to MS to choose the process in which to build them, not the respective suppliers of the IP.
Is that a difficult concept to understand?
Well, quite honestly I have trouble comprehending this concept of a highly "plastic" IP that's a structured architecture yet retains the ability to be designed to
N process at the whim of the buyer.
Never before have I see such a design, shit... lets end the semantics, it's just not an intelligent decision to forgo ATI's expertise. Why not just have a patent cross-licensing deal or other alternative?
But, what Paul and I have seen (and ATI has compared MS's agreement to) is when ArtX/ATI sold Nintendo "IP" and it then took this completed design (which inheriently must be targeted at a process) and manufactured it elsewhere.
Yet, you keep going back to this fallicious argument of
"It's just IP" and then inevitably falls back to
"we just don't know at this point" line when questioned. Well if we 'just don't know' then how the heck can you question Paul? Especially where, in the same console market with the same supplier, your wrong based on precedence.
This concept of "IP" is really funny. It's like your saying that Microsoft has just taken a license to ATI's engineers thoughts and ideas and will fully design the part themselves with their own front-end work done internally. Which is... highly doubtful, highly improbably, and ATI has already stated that it's akin to the Nintendo deal - which didn't see this happening.
Because anything they buy that's written down is going to targeted to a specific process at a specific time with a specific implimentation. Unless you can tell me that a libraries for, say, 130nm are equivalent to those for, say, 65nm. Yet, I distress... because I reckone, "we just don't know...." except that Paul's wrong.