Shadows in FEAR2

Discussion in 'Rendering Technology and APIs' started by FoxMcCloud, Jun 28, 2009.

  1. FoxMcCloud

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    Some shadows in FEAR 2 seem to have a screen door-like effect to them - see the stool's shadow in this image: [​IMG]

    Anyone got a clue as to what that could be?
     
  2. homerdog

    homerdog donator of the year
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    I think that's SSAO.
     
  3. PhilB

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    Yes that's their very, very ugly SSAO implementation. More often than not it looks like an artifact rather than any type of AO.
     
  4. zhugel_007

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    i guess this game only uses stencil shadow. And I agree the ssao in this game is really ugly. ;p
     
  5. TimothyFarrar

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    Could be that they use dithering pattern to fade out shadows. This same thing happens in other engines with various types of LOD (very often with deferred shading).
     
  6. homerdog

    homerdog donator of the year
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    I don't think they do that. There's nothing 'soft' about the shadows in this game and they definitely don't get softer as distance from the occluder increases. In any case, the screenshot in the OP is definitely their poor attempt at SSAO.
     
  7. FoxMcCloud

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    I agree. the effect is very ugly. I can't believe they shipped it like that. Then again, FEAR2 is more like FEAR 1.5. I don't think the engine made any significant steps between FEAR and FEAR 2.
     
  8. Neb

    Neb Iron "BEAST" Man
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    Looks so ugly it would IMO be better with it off.
     
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