L. Scofield
Veteran
I wish I could read up on their assertions on Ryse and why they've given it the award and what other candidates were mentioned too. I suppose they were mainly focused on the innovation and implementation of the realtime rendering techniques rather than more common measurements of resolution, fps and etc. Which could explain how the relatively deficient 900p resolution and claustrophobic linear level design were as if omitted in the process. I'm guessing subtle use of SSS and facial animation caught their main attention?
Such passive aggressiveness