Jawed's ixbt link has different results than AMD released which is strange.
http://www.ixbt.com/video3/cypress-part2.shtml
The cloth sim isn't testing ALUs much. It's really a test of dependent streamout and since the peak vertex throughput didn't change from 4870 the improvement is mostly due to efficiency.
Around the G80 launch Nvidia released a cloth simulation demo which is basically identical to the 3dmark Vantage Cloth test. I didn't find it with a quick search, but it's probably out there with source code if someone is interested is digging further.
I'm guessing compute shaders will be used for cloth sim going forward.
http://www.ixbt.com/video3/cypress-part2.shtml
The cloth sim isn't testing ALUs much. It's really a test of dependent streamout and since the peak vertex throughput didn't change from 4870 the improvement is mostly due to efficiency.
Around the G80 launch Nvidia released a cloth simulation demo which is basically identical to the 3dmark Vantage Cloth test. I didn't find it with a quick search, but it's probably out there with source code if someone is interested is digging further.
I'm guessing compute shaders will be used for cloth sim going forward.