A normal map is just a 2D texture describing a variation to be applied to the face normal with RGB corresponsing to XYZ axis (and thus only X and Y channels, the reg and green components are used). You can thus process normal maps as any texture, creating procedural textures, modifying existing textures or creating frames in an animated texture.FouadVG said:You are saying that normal mapped textures could be animated ?!!
Anyone please could confirm this ?
Here's a program I just Googled that creates procedural normal maps, as an example
http://www.texturemaker.com/screenshots.php