I'm pretty sure SE is aware of their sales distribution of past titles and they know that the majority of their fan base is with PC/PS4. I bet they were hoping that making it a timed exclusive would push people to buy an XB1 for RoTR and/or were hoping that PC/PS4 owners won't be butt hurt when they finally do release it for those platforms. So far the first part hasn't turned out to be true as sales are no doubt below expectations. Based on sales data we have from the UK, US and France, I bet sales are still below the 700k mark for both XB1/X360 combined.
I highly doubt they're thinking "glad we took the MS deal" when sales are so low and they know that the large majority of the Definitive Edition sales were on PS4. I bet they're now thinking "I hope PC/PS4 can pick up the sales slack". If not, I'm with Scott and hope that this does not affect the future of the franchise as I feared it would when I first heard about the MS exclusivity deal. I predicted low XB sales a mile away. It would be sad, especially considering the reboot broke franchise sales records and was headed in a good direction, only to potentially fall because of a (IMO) very bad exclusivity deal.
I will admit that I am butt hurt that I have to wait around a year for this to come to PS4. As much as I want to support CD and the franchise for their great work, I also don't feel right paying full price for a year old game. If they launch on PS4 at a discounted price, I will be there day 1.
I'm willing to bet that RoTR had a considerably higher budget than JC3 or R6:S, and I bet sales expectations were higher because of that.
Im pretty sure they were well aware of all that before they signed the deal with MS. Taking the deal meant SE mitigating some of the risks and costs and allowing MS to absorb some that burden. So whatever low sales on the XB and 360, its not SE bearing the total brunt of that failure. The fact that they took the deal shows that SE weren't all that confident on the prospect of potential sales of TR. The prospect of this type of deal happening with COD, GTA or any franchise with stellar sales is about zero. The potential for those titles wouldn't warranted this type of deal. Exclusive marketing rights get sold all the time without any stipulation for delayed support for other platforms.
The 360 and ps3 had more active userbases in 2013 and hungry users ready to feed their next gen consoles in the xb1 and PS4. The 360 nor the PS3 in 2015 is as active as they were in 2013. R:TR is competing against Halo 5, FO4, Blops3, AC:S and SW:BF not a bunch of launch titles as TR released during January 2014, a few months after the console had launched.
Put it this way, if TR would have sold 8 millions on the xb1, you'd think SE would have been happy? That level of sales would have shown the deal with MS wouldn't have been warranted as MS's deal probably would have never amounted to the level of potential sales lost from not offering a PS4 or PC sku. And SE would contend with fact that staggered launches often hamper potential overall sales because delayed releases don't tend to have the same level of sales that stimultaneous releases offer.
And yes, they probably hope TR sales well on the PS4 and PC, it doesn't mean they regret the MS deal. This deal seemed to be a way for SE to hedge its bet on TR and given the low sales on the XB1 the deal probably served them well.
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