Rise of the Tomb Raider [XO, XOX, X360, PS4, P4Pro]

The demo is out, and it weighs 20 something GB.. Has anyone tried it? -not counting those who have the full game, of course-
 
On Sale in the Xbox One digital store. 33% off if you have Gold, and 25% otherwise, if I'm understanding correctly. Worth it.
 
Wanted to try the free trial, but I still hadn't played the first one. So I started playing it Christmas night & it's been great. Now I'm definitely buying the new one. SMH on the talk about reveling on bad sales. That ain't right.

Tommy McClain
 
Wanted to try the free trial, but I still hadn't played the first one. So I started playing it Christmas night & it's been great. Now I'm definitely buying the new one. SMH on the talk about reveling on bad sales. That ain't right.

Tommy McClain
If a bad deal leads to good sales then said deal will be repeated in the future. If a bad deal leads to bad sales then said deal won't. People are happy because they don't want to see similar exclusivity deals in the future, not because RoTR failed to hit internal sales targets.
 
If a bad deal leads to good sales then said deal will be repeated in the future. If a bad deal leads to bad sales then said deal won't. People are happy because they don't want to see similar exclusivity deals in the future, not because RoTR failed to hit internal sales targets.

I will post this one reply & then I will be going back to playing Tomb Raider.... Bad deal for whom? All depends on your point of view. So far it seems PS4 users are the most upset. As an XB1 owner it's nice that I get to play earlier than normal. So why would that be a bad deal for me? Sure if the shoe was on the other foot I probably wouldn't be happy either, but I wouldn't be hoping for or reveling in bad sales because that's not how I roll. Thanks Mom & Dad!

Tommy McClain
 
I will post this one reply & then I will be going back to playing Tomb Raider.... Bad deal for whom? All depends on your point of view. So far it seems PS4 users are the most upset. As an XB1 owner it's nice that I get to play earlier than normal. So why would that be a bad deal for me? Sure if the shoe was on the other foot I probably wouldn't be happy either, but I wouldn't be hoping for or reveling in bad sales because that's not how I roll. Thanks Mom & Dad!

Tommy McClain

Bad deal for fans of tomb raider. Poor profit from the game makes investment to further TR games that much more unlikely or at least smaller. Smaller budget game then again might be good or bad. Perhaps they have to make a smaller scale game that focuses on core elements and that's great, on the other hand some people do buy these games for tripleA production values and they might be put off by a title with lesser budget.
 
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Are we even certain the game would have even finished development were it not for the infusion of cash from Microsoft? This seems to be a good deal for the game.
 
Are we even certain the game would have even finished development were it not for the infusion of cash from Microsoft? This seems to be a good deal for the game.
Tomb Raider is not what Square Enix would drop.

Crystal Dynamics preferred Xbox for a long time. It's likely shipping 2 versions on the same day was very hard, especially they only had 2,5 years. SE already shaked up CD management.
 
Bad deal for fans of tomb raider. Poor profit from the game makes investment to further TR games that much more unlikely or at least smaller. Smaller budget game then again might be good or bad. Perhaps they have to make a smaller scale game that focuses on core elements and that's great, on the other hand some people do buy these games for tripleA production values and they might be put off by a title with lesser budget.

There is nothing that says that a multiplatform TR would have return a profit. The sales on the XB1 shouldn't have been greatly impacted by the discontent of PS4 owners.

SE might be sitting back and going, "Whew, Im glad we took that MS deal because without it, we may have been looking at a big hole in our bottom line!!!"

SE other title JC3 isn't lighting the world on fire even though its multiplatform. Outside of FO4, SW, BLOP3, AC:S (?), Halo5 and your annual entries like Madden and Fifa, games like JC3, R6:S and TR are doing the type of sales that only your middle of road dev and marketing budgets can comfortably support.
 
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Are we even certain the game would have even finished development were it not for the infusion of cash from Microsoft? This seems to be a good deal for the game.

Since they announced the game months before announcing the exclusivity deal i am pretty certain that's the case.
 
Since they announced the game months before announcing the exclusivity deal i am pretty certain that's the case.

There's been plenty of game announcements without any actual game releases.
 
There's been plenty of game announcements without any actual game releases.

At E3? A sequel to a multi-million selling game? It's a bit of a stretch to think that without MS funding it the game would not happen. More of a stretch to think they would announce it at E3 to cancel it later on.
 
I just hope it does well enough overall that they make another. Seems like it might be unlikely at this point.
This is my concern. Franchises and sequels generally live and die on their sales number of profitability but Square Enix aren't going to have a complete picture until this time next year at the earliest. I hope they realise the potential while at the same time realise that Tomb Raider is not the AAA franchise it once was.

I'll be picking = up Rise in the first Steam sale, i.e. I'm not buying it next month as I already have Just Cause 3 and Dishonoured in my game queue, but when it drops below £30 I'll bag it. I'm really looking forward to it, I really enjoyed the reboot.
 
There is nothing that says that a multiplatform TR would have return a profit. The sales on the XB1 shouldn't have been greatly impacted by the discontent of PS4 owners.

SE might be sitting back and going, "Whew, Im glad we took that MS deal because without it, we may have been looking at a big hole in our bottom line!!!"
I'm pretty sure SE is aware of their sales distribution of past titles and they know that the majority of their fan base is with PC/PS4. I bet they were hoping that making it a timed exclusive would push people to buy an XB1 for RoTR and/or were hoping that PC/PS4 owners won't be butt hurt when they finally do release it for those platforms. So far the first part hasn't turned out to be true as sales are no doubt below expectations. Based on sales data we have from the UK, US and France, I bet sales are still below the 700k mark for both XB1/X360 combined.

I highly doubt they're thinking "glad we took the MS deal" when sales are so low and they know that the large majority of the Definitive Edition sales were on PS4. I bet they're regretting their decision and they're now thinking "I hope PC/PS4 can pick up the sales slack". If not, I'm with Scott and hope that this does not affect the future of the franchise as I feared it would when I first heard about the MS exclusivity deal. I predicted low XB sales a mile away. It would be sad, especially considering the reboot broke franchise sales records and was headed in a good direction, only to potentially fall because of a (IMO) very bad exclusivity deal.

I will admit that I am a little butt hurt that I have to wait around a year for this to come to PS4. As much as I want to support CD and the franchise for their great work, I also don't feel right paying full price for a year old game. If they launch on PS4 at a discounted price, I will be there day 1.

SE other title JC3 isn't lighting the world on fire even though its multiplatform. Outside of FO4, SW, BLOP3, AC:S (?), Halo5 and your annual entries like Madden and Fifa, games like JC3, R6:S and TR are doing the type of sales that only your middle of road dev and marketing budgets can comfortably support.
I'm willing to bet that RoTR had a considerably higher budget than JC3 or R6:S, and I bet sales expectations were higher because of that.
 
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Are we even certain the game would have even finished development were it not for the infusion of cash from Microsoft? This seems to be a good deal for the game.
Actually we don't even know if there was any money changing hands, as none of the parties involved ever said so. We see a decision leading to a seemingly planned loss of sales on other platforms, angering their core fanbase, so it's only assumed to be more than compensated in the deal.

If they were shopping for production money, the first stop would have been ps4 timed exclusivity, and Sony said the MS announcement at E3 caught them completely by surprise. They have extensive third party relations, and they are looking for these deals, why were they not even approached?

We might never know if it was a successful deal or a failure. How many millions is this delay, confusion, and fanbase anger worth? What would have been the sales if it was a simultaneous launch without controversy? Where is this supposed money in their SEC filings? How much did RotR cost to produce? Who paid for the publicity? Etc... We have no data and we'll be speculating for years.

Anyway, good thing it's coming so fast on PC at least, I think PC gamers were the most vocal angry fans.
 
Actually we don't even know if there was any money changing hands, as none of the parties involved ever said so. We see a decision leading to a seemingly planned loss of sales on other platforms, angering their core fanbase, so it's only assumed to be more than compensated in the deal.

If they were shopping for production money, the first stop would have been ps4 timed exclusivity, and Sony said the MS announcement at E3 caught them completely by surprise. They have extensive third party relations, and they are looking for these deals, why were they not even approached?

We might never know if it was a successful deal or a failure. How many millions is this delay, confusion, and fanbase anger worth? What would have been the sales if it was a simultaneous launch without controversy? Where is this supposed money in their SEC filings? How much did RotR cost to produce? Who paid for the publicity? Etc... We have no data and we'll be speculating for years.

Anyway, good thing it's coming so fast on PC at least, I think PC gamers were the most vocal angry fans.
Could be they were butt hurt over Sony selling their stake in SE. :shrug

What I think is safe to say, they didn't get enough from MS to cover both their development costs and the losses from exclusivity.
 
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