If a bad deal leads to good sales then said deal will be repeated in the future. If a bad deal leads to bad sales then said deal won't. People are happy because they don't want to see similar exclusivity deals in the future, not because RoTR failed to hit internal sales targets.Wanted to try the free trial, but I still hadn't played the first one. So I started playing it Christmas night & it's been great. Now I'm definitely buying the new one. SMH on the talk about reveling on bad sales. That ain't right.
Tommy McClain
If a bad deal leads to good sales then said deal will be repeated in the future. If a bad deal leads to bad sales then said deal won't. People are happy because they don't want to see similar exclusivity deals in the future, not because RoTR failed to hit internal sales targets.
I will post this one reply & then I will be going back to playing Tomb Raider.... Bad deal for whom? All depends on your point of view. So far it seems PS4 users are the most upset. As an XB1 owner it's nice that I get to play earlier than normal. So why would that be a bad deal for me? Sure if the shoe was on the other foot I probably wouldn't be happy either, but I wouldn't be hoping for or reveling in bad sales because that's not how I roll. Thanks Mom & Dad!
Tommy McClain
Tomb Raider is not what Square Enix would drop.Are we even certain the game would have even finished development were it not for the infusion of cash from Microsoft? This seems to be a good deal for the game.
Bad deal for fans of tomb raider. Poor profit from the game makes investment to further TR games that much more unlikely or at least smaller. Smaller budget game then again might be good or bad. Perhaps they have to make a smaller scale game that focuses on core elements and that's great, on the other hand some people do buy these games for tripleA production values and they might be put off by a title with lesser budget.
Are we even certain the game would have even finished development were it not for the infusion of cash from Microsoft? This seems to be a good deal for the game.
Since they announced the game months before announcing the exclusivity deal i am pretty certain that's the case.
There's been plenty of game announcements without any actual game releases.
This is my concern. Franchises and sequels generally live and die on their sales number of profitability but Square Enix aren't going to have a complete picture until this time next year at the earliest. I hope they realise the potential while at the same time realise that Tomb Raider is not the AAA franchise it once was.I just hope it does well enough overall that they make another. Seems like it might be unlikely at this point.
I'm pretty sure SE is aware of their sales distribution of past titles and they know that the majority of their fan base is with PC/PS4. I bet they were hoping that making it a timed exclusive would push people to buy an XB1 for RoTR and/or were hoping that PC/PS4 owners won't be butt hurt when they finally do release it for those platforms. So far the first part hasn't turned out to be true as sales are no doubt below expectations. Based on sales data we have from the UK, US and France, I bet sales are still below the 700k mark for both XB1/X360 combined.There is nothing that says that a multiplatform TR would have return a profit. The sales on the XB1 shouldn't have been greatly impacted by the discontent of PS4 owners.
SE might be sitting back and going, "Whew, Im glad we took that MS deal because without it, we may have been looking at a big hole in our bottom line!!!"
I'm willing to bet that RoTR had a considerably higher budget than JC3 or R6:S, and I bet sales expectations were higher because of that.SE other title JC3 isn't lighting the world on fire even though its multiplatform. Outside of FO4, SW, BLOP3, AC:S (?), Halo5 and your annual entries like Madden and Fifa, games like JC3, R6:S and TR are doing the type of sales that only your middle of road dev and marketing budgets can comfortably support.
Actually we don't even know if there was any money changing hands, as none of the parties involved ever said so. We see a decision leading to a seemingly planned loss of sales on other platforms, angering their core fanbase, so it's only assumed to be more than compensated in the deal.Are we even certain the game would have even finished development were it not for the infusion of cash from Microsoft? This seems to be a good deal for the game.
Could be they were butt hurt over Sony selling their stake in SE. :shrugActually we don't even know if there was any money changing hands, as none of the parties involved ever said so. We see a decision leading to a seemingly planned loss of sales on other platforms, angering their core fanbase, so it's only assumed to be more than compensated in the deal.
If they were shopping for production money, the first stop would have been ps4 timed exclusivity, and Sony said the MS announcement at E3 caught them completely by surprise. They have extensive third party relations, and they are looking for these deals, why were they not even approached?
We might never know if it was a successful deal or a failure. How many millions is this delay, confusion, and fanbase anger worth? What would have been the sales if it was a simultaneous launch without controversy? Where is this supposed money in their SEC filings? How much did RotR cost to produce? Who paid for the publicity? Etc... We have no data and we'll be speculating for years.
Anyway, good thing it's coming so fast on PC at least, I think PC gamers were the most vocal angry fans.