http://wii.ign.com/articles/798/798713p1.html
They like it a lot.
They like it a lot.
And in closing:That's not to say dueling doesn't play a part in the latest title, though. For Wii owners, this new Potter is particularly exciting because the Wii remote effectively becomes Harry's wand; you will gesture with the device to cast spells and amazingly, it feels good, if not right. When Nintendo first unveiled its new controller, people immediately thought of how it might be utilized in a Potter title so we're happy that EA has developed the mechanics. You can cast Wingardium Leviosa by locking onto surrounding objects with the B-trigger and then pulling backward on both the Wii remote and nunchuk. From there, you're able to sway the controllers left, right, forward and backward to move levitating items in the appropriate direction. Prior to playing the adventure, we had some concerns about how well the motion system would interpret movements from Nintendo's controllers, but it honestly works very well. You'll be able to twirl the Wii remote to cast Reparo and broken statues will rebuild themselves before you; you can send objects flying forward with Depulso simply by locking onto them and motioning downward with the Wii remote, or you can pull them toward you with Accio by snapping upward with the controller. A quick waggle back and forth will cast Incendio, which will burn objects and Reducto, cast by twirling in the opposite direction, will smash anything in your path. These new motions feel much better than any button press and really serve to immerse you in the spell-casting experience.
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It is worth noting, too, that this latest Potter is one of Wii's prettiest efforts, spitting out spectacular environments complemented by extra detail, and the whole package runs in 480p and 16:9 widescreen modes.
Here are some photos:Harry Potter and the Order of the Phoenix is my favorite videogame yet based on the ridiculously popular franchise. It is by far the most immersive journey to Hogwarts to date thanks to the realization of a truly enormous, often-beautiful world that is wholly connected without any load times and also thanks to new Wii remote controls that effectively enable you to use Nintendo's controllers as Harry's wand. The adventure itself is filled with characters and locations Potter fans will know and it features both original missions and objectives and cut-scenes that cinematically mirror those from the movie. Frankly, there is a lot to do and see and if you're at all interested in this series, you will undoubtedly be entertained for many, many hours to come.
There is, though, unfortunately, a "but." For all of its accomplishments, The Order of the Phoenix has faults, too. Controlling Harry through the world feels sluggish, the framerate is sluggish, and the game is loaded with fetch quests that may turn some people off. Also, it is heavier on exploration and puzzling than it is pure action, so if you're expecting a constant stream of opponents to duel with, think again.
For me, this is one of those games whose faults are ultimately lesser than its strengths. I actually do sometimes become frustrated with the camera or the fact that my Marauder's Map footprints clumsily lead Harry, Ron and Hermione to some locations, but I find myself having a lot of fun with the complete package anyway. As a fan of the franchise, the school that EA has created is intoxicating, and you will want to explore its every nook and cranny, a feat that would surely take Dumbledore himself a considerable amount of time. I've rated The Order of the Phoenix 7.8 on Wii because it is a good game with some issues, but I suspect die-hard fans will be able to look past the inadequacies and embrace the accomplishments. If you like Harry Potter at all, give it a try.