Im not talking about colors, I am talking about texture sharpness, no anisotropic filtering and extremly agrresive shadow LOD for current scene. The screenshot may be blurry but not that much as the window could be used as reference to se the image sharpness and detail. Ignore banding misscoloring due to image compression.
You see I trust what I see with my real eyes, what I see when viewing image details in image program to see past dark/blurry images. I dont trust 100% on what a poster say just becouse he has high post count and or reputation. Everyone can be biased. So you see I am never biased, I point out what looks odd/old/old-gen/next-gen without shame when I see something to point out. I am a PC gamer but that wont make me biased, If anything I am even more critic to PC games and could point out massive flaws in many games.
I praise what looks next-gen and point out what isnt next-gen.
Neverthless I thought that the shadow LOD for RFoM was less aggresive.