I'll put this like I usually put "porting" issues. Each of the three main consoles out right now have, both strengths, and weaknesses. While I generally concede that you could create a "superior" Resident Evil 4 on Xbox, the question becomes, "in which way would it be superior?"... Would a PS2 version have better particle effects but lower resolution poly meshes and lesser texture and lighting quality? Would an Xbox version have better lighting effects and higher resolution textures, but less of them? Generalizing a bit, these machines all have atleast similar brute force, and a version could be adapted to run quite well on any of them? What pros and cons would each version have though? There couldn't be a clear victor, if proper time/resources was/were given to produce each version correctly (in a manner tailored specifically and favourably) for their target platform, could there?
Just a thought though.
Let the debating begin!!
G'night
Me