Real-time raytracing Real Soon?

sMiULSz.png


This one looks surprisingly good as well.

A massive improvement over Mafia 3 that had really poor graphics.
 
sMiULSz.png


This one looks surprisingly good as well.
It's not raytraced. The wheels sit awkwardly in the puddles. Check the right-of-man wheel for a really broken reflection, while the left-of-man wheel (front driver-side wheel of taxi) appears to be floating
 
What's with the haze in the distance?

Haze also present over more foreground objects too?

Deliberate or an artifact?
 
Much prettier in stills than motion. Also very static. So a £6000 GPU can't render this at a smooth 60 fps...that kinda shows us RTRT is going to be very limited for a long time.

If the idea was to show how pretty RT'd games could be, that backfired for me! We've already seen other examples like the first RTX reveals. This shows instead how limited it is in the short term.
 
A guy is making a Raytracing port of Hexen 2.


And he has also a video on a version of Quake 1 with raytracing made by him. It's so impressive, Quake 1 is one of may favourite games ever and with RT it looks gorgeous.
 
Last edited:
Back
Top