ChrisRay said:This is a pretty simple question. Wasnt sure exactly where to ask the question. Has it moved up to 4096x4096 yet?
Chris
ChrisRay said:Really? I wasnt aware of that. Thanks.
I assume you're refering to using the texture processors to perform the downsample. If so that's a good point.tEd said:full screen super-sampling not limited to 1024*768
3dcgi said:Ah, thanks Chris.
radeonic2 said:What game(s) today have uber <2K textures?
That's only for shadows though right?Graham said: