radar1200gs
Regular
_PP is a big deal because when DX9 was devoloped it was envisaged that any shaders not requiring full precision (I.E: everything devs currently use PS1.x for in their current "DX9" games) would run through it and maintain high quality & good precision rather than drop back to DX8 shaders (which aren't even part of DX9 in the first place).