R420 IQ Comparison

Discussion in 'Architecture and Products' started by Dave Baumann, May 19, 2004.

  1. jimmyjames123

    Regular

    Joined:
    Apr 14, 2004
    Messages:
    810
    Likes Received:
    3
    Yes, but obviously in some pics the effects of full trilinear will be less obvious than in other pics. So, testing using a larger sample of cards and using various filtering methods will show even more about how quality of the pictures changes with each filtering method.
     
  2. Miksu

    Regular

    Joined:
    Mar 9, 2003
    Messages:
    997
    Likes Received:
    10
    Location:
    Finland
    Only difference I can see is on the weapon.
     
  3. Malfunction

    Newcomer

    Joined:
    Apr 21, 2003
    Messages:
    113
    Likes Received:
    0
    WTF you gotta scream bias if you F****n blind by your own?

    [​IMG]

    Gotta the other one coming, just a sec. :roll:
     
  4. Tahir2

    Veteran

    Joined:
    Feb 7, 2002
    Messages:
    2,978
    Likes Received:
    86
    Location:
    Earth
    I do not see any difference whatsoever in this particular comparison on the issue at hand.

    I trust Dave's skills and objective analysis and without saying in verbatim his comparisons are enough for me, and that is the end of that for me.

    Debate and analysis are a healthy thing and I am glad that review sites on the internet have the expertise these days to dissect issues like filtering. This is a good situation for consumers in the end and keeps IHV's honest. :)
     
  5. Chris123234

    Regular

    Joined:
    Jan 22, 2003
    Messages:
    306
    Likes Received:
    0
    The only differences in the frame is in the center of the screen on the very left side when the wall meets the ground.

    EDIT I even resized to 800x600 and still see nothing.
     
  6. retsam

    Newcomer

    Joined:
    Apr 29, 2003
    Messages:
    32
    Likes Received:
    0
    umm dave i have a quick question .... when nvidia did this, why didnt you go this far out of your way to disprove any misinformation or am i missing something
     
  7. gokickrocks

    Regular

    Joined:
    Dec 19, 2002
    Messages:
    465
    Likes Received:
    1
    when nvidia did brilinear it was obvious, dont really need to go further in to it if we can see it right away
     
  8. Miksu

    Regular

    Joined:
    Mar 9, 2003
    Messages:
    997
    Likes Received:
    10
    Location:
    Finland
    I think the difference is that you could see NVidia's new method. It wasn't as good as before. Ati on the other hand has been using this new filtering for a year now and no one has been able to tell the difference.
     
  9. Tahir2

    Veteran

    Joined:
    Feb 7, 2002
    Messages:
    2,978
    Likes Received:
    86
    Location:
    Earth
    Malfunction I see what you are referring to. The R420 image looks slightly blurrier on closer inspection in that region. My post above however is how I still feel. The difference is very small but I accept it is there.

    Everyone should cool off a little though.
     
  10. trinibwoy

    trinibwoy Meh
    Legend

    Joined:
    Mar 17, 2004
    Messages:
    12,059
    Likes Received:
    3,119
    Location:
    New York
    I tried asking a similar question....DemoCoder did too.....I was told such questions are not allowed on this forum :lol: :lol: :lol:
     
  11. Chris123234

    Regular

    Joined:
    Jan 22, 2003
    Messages:
    306
    Likes Received:
    0
    Because there wasnt any. You could see it easily IIRC.
     
  12. gokickrocks

    Regular

    Joined:
    Dec 19, 2002
    Messages:
    465
    Likes Received:
    1
    as far as the pics are concerned, i dont see any difference in regards to trilinear filtering...but then again, i am using a lcd...
     
  13. Mulciber

    Regular

    Joined:
    Feb 7, 2002
    Messages:
    413
    Likes Received:
    0
    Location:
    Houston
    i see the differences in that section as well. and there the r420 deffinately looks sharper.

    i find it amusing that the ATI advocates claim that nvidias brilinear simply MUST be evaluated in motion to see the detremental effects, but when 2 screenshots of the r420 are displayed they claim the issue is over, simple as that.
     
  14. pino

    Newcomer

    Joined:
    Dec 16, 2003
    Messages:
    109
    Likes Received:
    0
    Location:
    Naples, Italy
    so nv3x brilinear is good too ?
    did we really need ATI tell us 'Brilinear is GOOD, yay!' to accept it after 1 years of nvidia bashing for using it ?

    or ATI brilinear is better than nv3x brilinear in some way ?
     
  15. trinibwoy

    trinibwoy Meh
    Legend

    Joined:
    Mar 17, 2004
    Messages:
    12,059
    Likes Received:
    3,119
    Location:
    New York
    Wow I think it's time for Lasik. I don't see jack :(
     
  16. Tahir2

    Veteran

    Joined:
    Feb 7, 2002
    Messages:
    2,978
    Likes Received:
    86
    Location:
    Earth
    I agree but staring at these pics for minutes at a time is giving me a headache and making me go blind. :lol:
     
  17. euan

    Newcomer

    Joined:
    Jun 7, 2003
    Messages:
    136
    Likes Received:
    0
    Location:
    Scotland, UK

    Why seek to disprove if it's already been proved?.
     
  18. thatdude90210

    Regular

    Joined:
    Aug 9, 2003
    Messages:
    937
    Likes Received:
    6
    I thought I remember early on that MikeC did a video to show how bad it was, and it was really bad, so there was nothing to disprove.
     
  19. joe emo

    Joined:
    Mar 27, 2004
    Messages:
    67
    Likes Received:
    0
    ATi is NOT using the same algorithm that NVIDIA used in the NV3x. There are significant differences.
     
  20. Ady

    Ady
    Newcomer

    Joined:
    Apr 14, 2004
    Messages:
    25
    Likes Received:
    1
    I can't spot any trilinear differences.
     
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...