There is also a similar case on PS2. Despite being the most successful console of its generation, even that had untapped potential and was not used fully as intended if what was stated in the post below is trueIndeed. Some machines, usually the more complex ones, tend to reveal only after quite some time, as developers find interesting ways to use their hardware. This is the primary reason I personally prefer flexible, complex machines to powerful but narrowly focused ones. Of course this is very naive in the real world of games development as a business, but from a perspective of purely technical challenge and creativity in software development, I believe that nothing beats the pleasure of working on those machines. Clearly games have to be written towards the strengths of those systems, but then they can be truly amazing. The more successful a platform is and generally the more the developers find ways (over time) to exploit distinctive effects, features, that sometimes are beyond what those systems designers had in mind...
https://forum.beyond3d.com/posts/1958912/
And the question is, can we still hope that we will see the Saturn or any other similar case shine through the homebrew efforts of a programming enthusiast/hobbyist?
I really wish, but probably that's just wishful thinking